๐ŸŽฎ Game Dashboard

View all generated games, assets, and analytics

Total Games
295
VLM Success Rate
27%
Total Tokens Used
1,690,135
Analysis: 1,690,135
No Photo
Original
Sprite
Sprites
Memory Input

A memory preserved in pixels...

NARRATIVE: "No narrative..."
Nov 18, 2025 01:28 Basic

๐Ÿ“Š Analytics

Slug: c000d85e44
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-18 01:28:16

๐Ÿ“ท Original Image

No original image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": [], "player_frames": [ "panel_1", "panel_6" ], "player_size": { "width": 37, "height": 89 }, "platforms": [], "platform_sizes": { "panel_8": { "width": 50, "height": 34 }, "panel_9": { "width": 50, "height": 34 } }, "portal": "panel_11", "portal_size": { "width": 145, "height": 44 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "A memory preserved in pixels..." }, "narrative": { "tone": "melancholic reflection", "soundMood": "ambient synth with distant city sounds", "victoryMessage": "The past is always with us..." }, "emotionalNotes": "The character sprites represent the player navigating through a pixelated memory. The brick wall platforms provide a grounded feel, while the city background and blue sign portal offer a glimpse into the world being remembered. The melancholic tone and ambient sound mood create a sense of longing and reflection.", "player_sprite": null, "goal_sprite": false }
No Photo
Original
Sprite
Sprites
Memory Input

A memory preserved in pixels...

NARRATIVE: "No narrative..."
Nov 18, 2025 01:25 Basic

๐Ÿ“Š Analytics

Slug: 1cf360e3fc
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-18 01:25:30

๐Ÿ“ท Original Image

No original image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": [], "player_frames": [ "panel_0", "panel_1", "panel_6" ], "player_size": { "width": 30, "height": 70 }, "platforms": [], "platform_sizes": { "panel_7": { "width": 145, "height": 11 }, "panel_8": { "width": 50, "height": 30 } }, "portal": "panel_11", "portal_size": { "width": 100, "height": 50 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "A memory preserved in pixels..." }, "narrative": { "tone": "melancholy and reflective", "soundMood": "ambient synth with distant city sounds", "victoryMessage": "A familiar place, forever remembered..." }, "emotionalNotes": "The character sprites represent the player navigating the memory. The platforms provide a path through the past. The brick building portal represents a specific location that holds emotional weight. The ambient sound and victory message aim to evoke a sense of nostalgia and the bittersweet feeling of revisiting a memory.", "player_sprite": null, "goal_sprite": false }
No Photo
Original
Sprite
Sprites
Memory Input

A memory preserved in pixels...

NARRATIVE: "No narrative..."
Nov 18, 2025 01:15 Basic

๐Ÿ“Š Analytics

Slug: 6f0b21c189
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-18 01:15:14

๐Ÿ“ท Original Image

No original image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 914, "y": 133, "w": 18, "h": 29 }, "panel_1": { "x": 132, "y": 177, "w": 29, "h": 58 }, "panel_2": { "x": 131, "y": 179, "w": 30, "h": 55 }, "panel_3": { "x": 732, "y": 332, "w": 19, "h": 31 }, "panel_4": { "x": 724, "y": 345, "w": 33, "h": 18 } }, "player_frames": [ "panel_1", "panel_2" ], "player_size": { "width": 30, "height": 58 }, "platforms": [ "panel_1", "panel_2", "panel_3" ], "platform_sizes": { "panel_3": { "width": 57, "height": 31 } }, "portal": "panel_4", "portal_size": { "width": 66, "height": 36 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "A memory preserved in pixels..." }, "narrative": { "tone": "melancholy and reflective", "soundMood": "ambient synth with distant city sounds", "victoryMessage": "The musings echo..." }, "emotionalNotes": "The game focuses on the journey to a place of reflection ('FASHION MUSINGS'). The player character, a figure from the past, navigates fragmented memories (platforms) to reach this significant location. The bittersweet tone reflects the fading nature of memories, while the victory message suggests that the essence of the memory persists.", "player_sprite": "panel_0", "goal_sprite": "panel_4" }
Original
Original
Sprite
Sprites
Memory Input

first time in big city

NARRATIVE: "No narrative..."
Nov 18, 2025 00:14 VLM 2,469 tokens

๐Ÿ“Š Analytics

Slug: 3d23363cc0
Model: gemini-2.0-flash
Request Tokens: 2,000
Response Tokens: 469
Total Tokens: 2,469
Created: 2025-11-18 00:14:45

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 914, "y": 133, "w": 18, "h": 29 }, "panel_1": { "x": 132, "y": 177, "w": 29, "h": 58 }, "panel_2": { "x": 131, "y": 179, "w": 30, "h": 55 }, "panel_3": { "x": 732, "y": 332, "w": 19, "h": 31 }, "panel_4": { "x": 724, "y": 345, "w": 33, "h": 18 } }, "player_frames": [ "panel_0", "panel_1", "panel_2" ], "player_size": { "width": 89, "height": 171 }, "platforms": [ "panel_1", "panel_2", "panel_3" ], "platform_sizes": { "panel_4": { "width": 165, "height": 90 } }, "portal": "panel_3", "portal_size": { "width": 145, "height": 93 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "first time in big city" }, "narrative": { "tone": "reflective and awe-inspired", "soundMood": "ambient city sounds with a hopeful melody", "victoryMessage": "The city's pulse resonates within..." }, "emotionalNotes": "The game captures the feeling of being overwhelmed yet excited by the scale and energy of a big city for the first time. The player character navigates simple platforms, representing the initial steps into this new environment. The 'URBAN PULSE' sign serves as the portal, symbolizing the heart of the city and the feeling of immersion the player experiences upon reaching it. The bittersweet nostalgia comes from remembering that initial sense of wonder and the contrast with the current, perhaps more jaded, perspective. The platforms are spaced to create a sense of journey, and the character animation reflects a sense of exploration and discovery.", "player_sprite": "panel_0", "goal_sprite": "panel_4" }
Original
Original
Sprite
Sprites
Memory Input

corgi sees the universe

NARRATIVE: "No narrative..."
Nov 17, 2025 23:51 VLM 2,774 tokens

๐Ÿ“Š Analytics

Slug: 70da14f190
Model: gemini-2.0-flash
Request Tokens: 2,227
Response Tokens: 547
Total Tokens: 2,774
Created: 2025-11-17 23:51:43

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_6", "portal_size": { "width": 75, "height": 82 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The game captures the feeling of wonder and curiosity from the original photo. The player, as the corgi, journeys across simple platforms towards the 'universe' displayed on the monitor. The bittersweet nostalgia comes from the simple graphics and the implied longing to understand something vast and unknowable. The platforms are placed so the player can reach the portal, symbolizing the corgi's journey towards the universe. The victory message reinforces the idea of preserving cherished memories.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

corgi sees the universe

NARRATIVE: "No narrative..."
Nov 17, 2025 23:45 VLM 2,388 tokens

๐Ÿ“Š Analytics

Slug: e634e6d9f0
Model: gemini-2.0-flash
Request Tokens: 2,085
Response Tokens: 303
Total Tokens: 2,388
Created: 2025-11-17 23:45:29

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player uses the corgi sprites to represent the playful curiosity of the dog. The platforms are simple benches, providing a grounded feel. The portal is panel_4, the galaxy image, because it directly represents the 'universe' the corgi is seeing. Its slightly larger size compared to the player emphasizes the vastness of the universe and the smallness of the corgi, creating a sense of wonder and nostalgia for a cherished memory. The bittersweet tone reflects the passage of time and the enduring power of memories.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

corgi sees the universe

NARRATIVE: "No narrative..."
Nov 17, 2025 23:43 VLM 2,224 tokens

๐Ÿ“Š Analytics

Slug: e115c5cc95
Model: gemini-2.0-flash
Request Tokens: 1,911
Response Tokens: 313
Total Tokens: 2,224
Created: 2025-11-17 23:43:23

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player is represented by the corgi sprites, capturing its movement and playful nature. The platforms are simple benches, evoking a familiar, comfortable space. The portal is the circular galaxy image, directly reflecting the 'corgi sees the universe' memory. Its slightly larger size compared to the player emphasizes the vastness and wonder of the universe. The bittersweet tone acknowledges the passage of time and the fading of memories, while the soft piano and rain create a soothing, reflective atmosphere. The victory message reinforces the idea that even though memories may fade, their essence remains.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

corgi sees the universe

NARRATIVE: "No narrative..."
Nov 17, 2025 23:35 VLM 2,102 tokens

๐Ÿ“Š Analytics

Slug: 50f20e6762
Model: gemini-2.0-flash
Request Tokens: 1,767
Response Tokens: 335
Total Tokens: 2,102
Created: 2025-11-17 23:35:05

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The portal is represented by panel_4, the cosmic swirl, directly referencing the 'universe' in the memory. Its smaller size compared to the player creates a sense of wonder and the vastness of the universe being observed. The corgi sprites (panel_0 and panel_1) are used for the player, animating a sense of movement and exploration. The platforms (panel_3 and panel_7) are the benches, providing a path to the portal, representing the journey of remembering. The spacing between platforms will be designed to create a sense of challenge and accomplishment. The overall design aims to capture the feeling of a cherished memory fading but still accessible through reflection.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

A memory preserved in pixels...

NARRATIVE: "No narrative..."
Nov 17, 2025 23:34 VLM 2,105 tokens

๐Ÿ“Š Analytics

Slug: 13d7cf1a98
Model: gemini-2.0-flash
Request Tokens: 1,767
Response Tokens: 338
Total Tokens: 2,105
Created: 2025-11-17 23:34:32

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "A memory preserved in pixels..." }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player sprite is the corgi, representing the beloved pet in the memory. I chose panel_0 and panel_1 to represent a walking animation. The platforms are the benches, providing a simple path. The portal is the cosmic image (panel_4), directly referencing the screen in the photo. Its smaller size compared to the player emphasizes the vastness of the memory and the feeling of reaching for something larger than oneself. The sizes are scaled down by 50% to fit a typical game screen, while maintaining the aspect ratios to preserve the original feel of the sprites. The placement of the portal at the end of the platforming sequence signifies reaching the core of the memory.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

test 1235

NARRATIVE: "No narrative..."
Nov 17, 2025 23:25 Basic

๐Ÿ“Š Analytics

Slug: eb61607d93
Model: gemini-2.0-flash
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-17 23:25:21

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 40, "height": 40 }, "platforms": [ "panel_3", "panel_5", "panel_7" ], "platform_sizes": { "panel_3": { "width": 290, "height": 22 } }, "portal": "panel_4", "portal_size": { "width": 48, "height": 64 }, "voice": { "tts": "[emotion: cheerful][delivery: diegetic]", "text": "test 1235" }, "narrative": { "tone": "joyful celebration", "soundMood": "bright bells and laughter", "victoryMessage": "The happiness echoes on..." }, "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

corgi universe

NARRATIVE: "No narrative..."
Nov 17, 2025 23:23 Basic

๐Ÿ“Š Analytics

Slug: e1b1ca0d1e
Model: gemini-2.0-flash
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-17 23:23:48

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 40, "height": 40 }, "platforms": [ "panel_3", "panel_5", "panel_7" ], "platform_sizes": { "panel_3": { "width": 290, "height": 22 } }, "portal": "panel_4", "portal_size": { "width": 48, "height": 64 }, "voice": { "tts": "[emotion: cheerful][delivery: diegetic]", "text": "corgi universe" }, "narrative": { "tone": "joyful celebration", "soundMood": "bright bells and laughter", "victoryMessage": "The happiness echoes on..." }, "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
Sprite
Sprites
Memory Input

testing 123

NARRATIVE: "No narrative..."
Nov 17, 2025 23:21 VLM 2,101 tokens

๐Ÿ“Š Analytics

Slug: 3ce0fa12d8
Model: gemini-2.0-flash
Request Tokens: 1,767
Response Tokens: 334
Total Tokens: 2,101
Created: 2025-11-17 23:21:44

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "testing 123" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player sprite is the corgi, representing the subject of the memory. I chose panel_0 and panel_1 to give the player a sense of movement. The platforms are the benches, providing a simple path forward. The portal is the cosmic image (panel_4), mirroring the screen in the original photo. Its smaller size compared to the player emphasizes the vastness of the memory and the feeling of reaching something significant. The platforms are spaced to create a sense of journey and reflection, leading to the portal which represents the core of the memory. The bittersweet tone reflects the ephemeral nature of memories, while the soft piano and rain evoke a sense of calm contemplation.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
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Memory Input

corgi sees the universe for the first time

NARRATIVE: "No narrative..."
Nov 17, 2025 23:20 VLM 2,099 tokens

๐Ÿ“Š Analytics

Slug: 22b300a2c7
Model: gemini-2.0-flash
Request Tokens: 1,771
Response Tokens: 328
Total Tokens: 2,099
Created: 2025-11-17 23:20:44

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe for the first time" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player sprite is the corgi, alternating between panel_0 and panel_1 to create a walking animation. The platforms are chosen from the bench sprites, scaled down to allow for jumping. The portal is the most important element, and panel_4, showing the swirling cosmic image, perfectly captures the 'universe' aspect of the memory. It's scaled down to emphasize the corgi's smallness in the face of the vast universe, creating a sense of wonder and nostalgia. The portal is placed at the end of the platforms, creating a journey to reach the memory. The bittersweet tone reflects the fleeting nature of memories.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

corgi sees the universe for the first time

NARRATIVE: "No narrative..."
Nov 17, 2025 23:06 VLM 2,109 tokens

๐Ÿ“Š Analytics

Slug: bc568628f4
Model: gemini-2.0-flash
Request Tokens: 1,771
Response Tokens: 338
Total Tokens: 2,109
Created: 2025-11-17 23:06:55

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe for the first time" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player sprite is the corgi, chosen to capture the essence of the memory. The platforms are simple benches, providing a path to the portal. The portal is represented by the cosmic image, scaled down to emphasize the vastness of the universe compared to the small corgi. This creates a sense of wonder and the bittersweet feeling of witnessing something grand through innocent eyes. The portal is placed at the end of the platforms, making it a clear goal and a symbolic representation of reaching the memory itself. The smaller size of the corgi compared to the portal highlights the corgi's initial smallness and awe in the face of the universe, mirroring the original photo's emotional impact.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
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Original
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Memory Input

corgi sees the universe for the first time

NARRATIVE: "No narrative..."
Nov 17, 2025 23:00 VLM 2,087 tokens

๐Ÿ“Š Analytics

Slug: 9e6575614e
Model: gemini-2.0-flash
Request Tokens: 1,771
Response Tokens: 316
Total Tokens: 2,087
Created: 2025-11-17 23:00:51

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi sees the universe for the first time" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "I chose panel_0 and panel_1 as the player sprites to show the corgi's eagerness and movement towards the 'universe'. The platforms are simple benches to represent the journey and the corgi's small size relative to the world. The portal is panel_4, representing the screen showing the universe. Its smaller size compared to the original photo's screen emphasizes the vastness of the universe and the corgi's initial awe. The bittersweet nostalgia comes from reliving this simple yet profound moment. The soft piano and rain evoke a sense of quiet reflection.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

will this work

NARRATIVE: "No narrative..."
Nov 17, 2025 22:58 VLM 2,078 tokens

๐Ÿ“Š Analytics

Slug: 1cdadb67cd
Model: gemini-2.0-flash
Request Tokens: 1,765
Response Tokens: 313
Total Tokens: 2,078
Created: 2025-11-17 22:58:27

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "will this work" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player is represented by the corgi sprite, capturing the essence of the memory. Two panels are used for the player to create a simple walking animation. The platforms are sections of the benches, allowing the player to traverse the level. The portal is the 'cosmic' sprite, representing the screen in the original photo and the vastness of memories. The player is smaller than the portal to emphasize the feeling of reaching something significant and larger than life. The platforms are spaced so the player has to jump to reach the portal, creating a sense of journey and accomplishment.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

will this work

NARRATIVE: "No narrative..."
Nov 17, 2025 22:52 VLM 2,080 tokens

๐Ÿ“Š Analytics

Slug: 4869d8a980
Model: gemini-2.0-flash
Request Tokens: 1,765
Response Tokens: 315
Total Tokens: 2,080
Created: 2025-11-17 22:52:35

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "will this work" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player sprite is the corgi, representing the subject of the memory. Two panels are used to imply movement. The platforms are the benches, providing a simple path. The portal is the cosmic\/universe image, which perfectly matches the monitor in the original photo. Its smaller size compared to the player emphasizes the vastness and mystery of the memory being accessed. The platforms are spaced to allow for easy jumping, leading the player towards the portal, symbolizing the journey back to the memory. The bittersweet tone reflects the feeling of remembering a moment that is both cherished and gone.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

A memory preserved in pixels...

NARRATIVE: "No narrative..."
Nov 17, 2025 22:49 VLM 2,062 tokens

๐Ÿ“Š Analytics

Slug: 59010386f8
Model: gemini-2.0-flash
Request Tokens: 1,767
Response Tokens: 295
Total Tokens: 2,062
Created: 2025-11-17 22:49:59

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "A memory preserved in pixels..." }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The player character is a corgi, representing the dog in the memory. I chose panel_0 and panel_1 to give the player a sense of movement. The platforms are benches, providing a path to the portal. The portal is the cosmic image from the screen in the original photo. The player is smaller than the portal to emphasize the vastness of the memory and the feeling of reaching something significant. The platforms are spaced to create a sense of journey and reflection.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

corgi creates the universe on a computer screen

NARRATIVE: "No narrative..."
Nov 17, 2025 22:42 VLM 2,272 tokens

๐Ÿ“Š Analytics

Slug: e924bea3b2
Model: gemini-2.0-flash
Request Tokens: 1,908
Response Tokens: 364
Total Tokens: 2,272
Created: 2025-11-17 22:42:55

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 58, "height": 89 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 145, "height": 11 }, "panel_7": { "width": 145, "height": 34 } }, "portal": "panel_4", "portal_size": { "width": 71, "height": 101 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi creates the universe on a computer screen" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The game is a representation of the memory of the corgi creating the universe. The player is represented by panel_0 and panel_1, the corgi sprites. The platforms are represented by panel_3 and panel_7, the benches. The portal is represented by panel_4, the chair. The chair is used to represent the portal because in the original photo, the corgi is sitting on a chair in front of the screen. The chair is the most visually distinct sprite, and it is also the most important object in the photo. The sizes of the sprites are important because they create a sense of scale. The player is small compared to the portal, which represents the vastness of the universe. The platforms are also small, which represents the challenges that the corgi faces in creating the universe.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }
Original
Original
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Memory Input

corgi jumps over bench with screen universe

NARRATIVE: "No narrative..."
Nov 17, 2025 22:39 VLM 1,871 tokens

๐Ÿ“Š Analytics

Slug: fcc2579c2e
Model: gemini-2.0-flash
Request Tokens: 1,538
Response Tokens: 333
Total Tokens: 1,871
Created: 2025-11-17 22:39:08

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

No emotional core data

๐Ÿ“– Narrative

Opening:
N/A

Goal:
N/A

Completion:
N/A

๐ŸŽฎ Game Spec (JSON)

{ "canvas": { "width": 400, "height": 240 }, "panels": { "panel_0": { "x": 603, "y": 58, "w": 116, "h": 163 }, "panel_1": { "x": 188, "y": 304, "w": 116, "h": 178 }, "panel_2": { "x": 604, "y": 304, "w": 116, "h": 178 }, "panel_3": { "x": 43, "y": 634, "w": 290, "h": 22 }, "panel_4": { "x": 430, "y": 652, "w": 142, "h": 203 }, "panel_5": { "x": 43, "y": 755, "w": 290, "h": 53 }, "panel_6": { "x": 430, "y": 890, "w": 150, "h": 165 }, "panel_7": { "x": 43, "y": 954, "w": 290, "h": 68 } }, "player_frames": [ "panel_0", "panel_1" ], "player_size": { "width": 32, "height": 32 }, "platforms": [ "panel_3", "panel_7" ], "platform_sizes": { "panel_3": { "width": 120, "height": 16 }, "panel_7": { "width": 120, "height": 16 } }, "portal": "panel_5", "portal_size": { "width": 32, "height": 48 }, "voice": { "tts": "[emotion: soft][delivery: diegetic]", "text": "corgi jumps over bench with screen universe" }, "narrative": { "tone": "bittersweet nostalgia", "soundMood": "soft piano with rain", "victoryMessage": "The memory lives on..." }, "emotionalNotes": "The game uses the corgi sprite as the player, representing a beloved pet. The platforms are the benches, scaled down to allow for manageable jumps. The portal is the 'screen universe,' representing a gateway to cherished memories. The 'bittersweet nostalgia' tone reflects the feeling of remembering a past moment with fondness, tinged with the awareness that it's gone. The soft piano and rain create a calming, reflective atmosphere. The small size of the player compared to the platforms emphasizes the feeling of being a small part of a larger memory. The level design will involve a series of jumps between platforms, leading upwards towards the portal, symbolizing the journey through memory.", "player_sprite": "panel_1", "goal_sprite": "panel_6" }