๐ŸŽฎ Game Dashboard

View all generated games, assets, and analytics

Total Games
295
VLM Success Rate
27%
Total Tokens Used
1,690,135
Analysis: 1,690,135
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Original
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so he said

NARRATIVE: "The coffee is cold. The table is messy. He left a note...."
Nov 20, 2025 22:18 Basic

๐Ÿ“Š Analytics

Slug: 0fd3b893a6
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 22:18:57

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

Player: A fragile sugar cube trying not to dissolve

Emotion: regret

Goal: Reading the note left on the table to understand what he really meant

Quote: "Words are like spilled ink; once they touch the page, you can never truly wash them away."

๐Ÿ“– Narrative

Opening:
The coffee is cold. The table is messy. He left a note.

Goal:
Reach the handwritten note before you crumble away.

Completion:
The ink is blurred, but the apology is there. Sweetness returns.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A fragile sugar cube trying not to dissolve", "core_emotion": "regret", "goal_meaning": "Reading the note left on the table to understand what he really meant", "journey_metaphor": "Navigating the messy aftermath of a difficult conversation over coffee", "completion_revelation": "The words were never meant to hurt, but sugar dissolves all the same.", "sprite_selection_reasoning": "VISUAL ANALYSIS: The spritesheet clearly depicts a narrative scene on a table. Row 0 contains a white cubic character with a face (Sugar Cube) in various poses (Idle, Run, Jump) - these are assigned to the Player. Row 1\/2 contains fluid elements (teardrops, coffee) and sharp objects (pen nib) - assigned to Collectibles\/Hazards. The bottom rows show wood textures and plates - perfect for Platforms. The large paper\/note sprite is the clear Goal. I have mapped the specific panel IDs to these visual roles." }, "gameplay": { "physics_style": "heavy", "movement_speed": "medium", "visual_effects": [ "particles", "screen_shake" ], "level_layout": "climb" }, "narrative": { "opening_text": "The coffee is cold. The table is messy. He left a note.", "goal_description": "Reach the handwritten note before you crumble away.", "completion_text": "The ink is blurred, but the apology is there. Sweetness returns.", "emotional_quote": "Words are like spilled ink; once they touch the page, you can never truly wash them away.", "tone": "bittersweet", "soundMood": "Ambient cafe noise with a melancholic piano melody" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 54, "height": 48 }, "goal_sprite": "panel_10", "goal_meaning_name": "The Unsent Letter", "platforms": [ "panel_17", "panel_15", "panel_12", "panel_18", "panel_17", "panel_15" ], "platform_meanings": { "panel_17": "The wooden table surface", "panel_15": "A ceramic plate", "panel_9": "A stack of napkins", "panel_12": "A coaster", "panel_14": "A hardcover book", "panel_18": "A wooden tray" }, "moving_platforms": [ "panel_15", "panel_12" ], "fading_platforms": [], "collectibles": [ { "sprite": "panel_5", "story": "A single teardrop. It tasted salty against my sugar skin.", "emotion": "grief" }, { "sprite": "panel_2", "story": "The nib of the fountain pen. It looked so sharp when he pointed it.", "emotion": "fear" }, { "sprite": "panel_4", "story": "A stray drop of ink. The period at the end of his sentence.", "emotion": "longing" }, { "sprite": "panel_7", "story": "A crumb of the pastry we shared before the argument started.", "emotion": "loss" }, { "sprite": "panel_8", "story": "A sugar crystal that fell off. A piece of myself I left behind.", "emotion": "regret" } ], "hazards": [ { "sprite": "panel_6", "meaning": "Spilled hot coffee - it burns and dissolves me." }, { "sprite": "panel_16", "meaning": "A line of spilled ink - a boundary I cannot cross." } ], "path_choices": "The lower path is stable wood but longer (avoidance). The upper path uses fragile plates and cups but is faster (confrontation).", "decorative_elements": [ { "sprite": "panel_11", "description": "A tall glass of water in the background." }, { "sprite": "panel_13", "description": "A crumpled napkin discarded to the side." }, { "sprite": "panel_9", "description": "Background detail" }, { "sprite": "panel_14", "description": "Background detail" } ], "canvas": { "width": 1085, "height": 800 }, "backgroundColor": "#3b3240", "visual_atmosphere": "A dim, warm-toned cafe setting seen from the perspective of a tiny object on a table. Everything feels gigantic and overwhelming.", "panels": { "panel_0": { "x": 62, "y": 101, "w": 168, "h": 167, "row": 0, "col": 0 }, "panel_1": { "x": 300, "y": 101, "w": 186, "h": 167, "row": 0, "col": 1 }, "panel_2": { "x": 369, "y": 148, "w": 31, "h": 55, "row": 1, "col": 0 }, "panel_3": { "x": 543, "y": 101, "w": 189, "h": 166, "row": 2, "col": 0 }, "panel_4": { "x": 398, "y": 183, "w": 30, "h": 20, "row": 3, "col": 0 }, "panel_5": { "x": 420, "y": 155, "w": 33, "h": 39, "row": 3, "col": 1 }, "panel_6": { "x": 610, "y": 138, "w": 52, "h": 67, "row": 4, "col": 0 }, "panel_7": { "x": 639, "y": 183, "w": 31, "h": 26, "row": 5, "col": 0 }, "panel_8": { "x": 642, "y": 147, "w": 51, "h": 46, "row": 6, "col": 0 }, "panel_9": { "x": 784, "y": 101, "w": 198, "h": 162, "row": 7, "col": 0 }, "panel_10": { "x": 444, "y": 413, "w": 106, "h": 181, "row": 8, "col": 0 }, "panel_11": { "x": 801, "y": 413, "w": 79, "h": 181, "row": 8, "col": 1 }, "panel_12": { "x": 49, "y": 464, "w": 233, "h": 129, "row": 9, "col": 0 }, "panel_13": { "x": 89, "y": 712, "w": 166, "h": 200, "row": 10, "col": 0 }, "panel_14": { "x": 692, "y": 698, "w": 187, "h": 149, "row": 10, "col": 1 }, "panel_15": { "x": 704, "y": 727, "w": 281, "h": 187, "row": 10, "col": 2 }, "panel_16": { "x": 790, "y": 682, "w": 129, "h": 21, "row": 10, "col": 3 }, "panel_17": { "x": 347, "y": 756, "w": 299, "h": 142, "row": 11, "col": 0 }, "panel_18": { "x": 759, "y": 747, "w": 143, "h": 94, "row": 11, "col": 1 } } }
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Memory Input

rain day

NARRATIVE: "The city weeps, mirroring the ache in my heart. Each raindrop a reminder of my solitude. Somewhere, ..."
Nov 20, 2025 21:51 Basic

๐Ÿ“Š Analytics

Slug: 892c0875c0
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 21:51:42

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A stray cat seeking shelter and warmth.

Emotion: hope

Goal: Finding a safe and warm place to call home, representing the end of loneliness and the beginning of belonging.

Quote: "Even on the rainiest days, the sun still shines somewhere. All I need to do is find it."

๐Ÿ“– Narrative

Opening:
The city weeps, mirroring the ache in my heart. Each raindrop a reminder of my solitude. Somewhere, a haven awaits.

Goal:
To find the sun's warmth, a beacon of hope in the endless downpour, representing a place to finally call home.

Completion:
The sun's rays embrace me, a promise whispered on the wind. I am home.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A stray cat seeking shelter and warmth.", "core_emotion": "hope", "goal_meaning": "Finding a safe and warm place to call home, representing the end of loneliness and the beginning of belonging.", "journey_metaphor": "The platforming represents the challenges and uncertainties of finding comfort and security in a world that often feels cold and unwelcoming.", "completion_revelation": "Home isn't just a place; it's a feeling of belonging and warmth that can be found even in the simplest of shelters.", "sprite_selection_reasoning": "panel_0, panel_1, panel_2, panel_3 show different poses of a cat. These are ideal animation frames. I chose panel_0 as the player_sprite because it shows the cat sitting still, looking hopeful, which is a good starting pose. panel_11, panel_12, panel_13 show horizontal wooden planks which are visually perfect for platforms. panel_14 shows a sun, it symbolizes warmth and safety, which is what the cat is looking for, so I chose it as the goal_sprite. The water puddle, dust ball, and wind are hazards because they make the journey harder." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The city weeps, mirroring the ache in my heart. Each raindrop a reminder of my solitude. Somewhere, a haven awaits.", "goal_description": "To find the sun's warmth, a beacon of hope in the endless downpour, representing a place to finally call home.", "completion_text": "The sun's rays embrace me, a promise whispered on the wind. I am home.", "emotional_quote": "Even on the rainiest days, the sun still shines somewhere. All I need to do is find it.", "tone": "melancholic", "soundMood": "Soft piano with rain ambience" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_2", "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 53, "height": 48 }, "goal_sprite": "panel_14", "goal_meaning_name": "The Sunbeam", "platforms": [ "panel_4", "panel_12", "panel_13", "panel_4", "panel_12", "panel_13" ], "platform_meanings": { "panel_4": "Slippery cobblestones, representing the unstable ground of the streets.", "panel_7": "Weathered planks, symbolizing the resilience needed to endure the elements." }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_5", "story": "A puddle reflecting a forgotten face, a memory of a loving hand.", "emotion": "Longing" }, { "sprite": "panel_6", "story": "A gust of wind carrying a faint scent of warmth and hearth, a whisper of belonging.", "emotion": "Hope" }, { "sprite": "panel_9", "story": "A wet leaf clinging to my fur, a reminder of nature's enduring embrace.", "emotion": "Peace" }, { "sprite": "panel_10", "story": "A crack in the pavement, a symbol of resilience in the face of adversity.", "emotion": "Courage" } ], "hazards": [ { "sprite": "panel_5", "meaning": "Puddles of despair that slow down progress." } ], "path_choices": "The higher path requires more precise jumps, representing the greater risks one must take to find a quicker path to solace. The lower path is longer but safer, symbolizing the slow, steady journey of healing.", "decorative_elements": [ { "sprite": "panel_15", "description": "Adds to the overall feel" }, { "sprite": "panel_16", "description": "Adds to the overall feel" }, { "sprite": "panel_7", "description": "Background detail" }, { "sprite": "panel_8", "description": "Background detail" }, { "sprite": "panel_11", "description": "Background detail" } ], "canvas": { "width": 1060, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A world draped in shades of gray and blue, reflecting the melancholic beauty of a rainy day.", "panels": { "panel_0": { "x": 69, "y": 112, "w": 136, "h": 172, "row": 0, "col": 0 }, "panel_1": { "x": 265, "y": 112, "w": 210, "h": 167, "row": 0, "col": 1 }, "panel_2": { "x": 504, "y": 112, "w": 224, "h": 167, "row": 0, "col": 2 }, "panel_3": { "x": 746, "y": 77, "w": 214, "h": 202, "row": 1, "col": 0 }, "panel_4": { "x": 65, "y": 377, "w": 196, "h": 107, "row": 2, "col": 0 }, "panel_5": { "x": 83, "y": 364, "w": 21, "h": 20, "row": 2, "col": 1 }, "panel_6": { "x": 152, "y": 356, "w": 20, "h": 22, "row": 2, "col": 2 }, "panel_7": { "x": 326, "y": 360, "w": 158, "h": 122, "row": 2, "col": 3 }, "panel_8": { "x": 530, "y": 356, "w": 158, "h": 124, "row": 2, "col": 4 }, "panel_9": { "x": 91, "y": 475, "w": 21, "h": 21, "row": 3, "col": 0 }, "panel_10": { "x": 222, "y": 467, "w": 21, "h": 21, "row": 3, "col": 1 }, "panel_11": { "x": 64, "y": 561, "w": 272, "h": 192, "row": 4, "col": 0 }, "panel_12": { "x": 348, "y": 561, "w": 307, "h": 193, "row": 4, "col": 1 }, "panel_13": { "x": 667, "y": 561, "w": 292, "h": 193, "row": 4, "col": 2 }, "panel_14": { "x": 106, "y": 853, "w": 82, "h": 78, "row": 5, "col": 0 }, "panel_15": { "x": 78, "y": 922, "w": 24, "h": 21, "row": 6, "col": 0 }, "panel_16": { "x": 192, "y": 922, "w": 23, "h": 21, "row": 6, "col": 1 } } }
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Memory Input

the laptop coded alone all day

NARRATIVE: "The cursor blinks. Hours blur into a screen's glow. A world built line by line, alone...."
Nov 20, 2025 21:31 Basic

๐Ÿ“Š Analytics

Slug: aeeb6e3ebf
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 21:31:40

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The laptop, representing a lone coder

Emotion: longing

Goal: Reaching a state of completed and debugged code, a sense of accomplishment

Quote: "In the lines of code, I found a universe, a way to speak when words failed me."

๐Ÿ“– Narrative

Opening:
The cursor blinks. Hours blur into a screen's glow. A world built line by line, alone.

Goal:
To reach the moment of finished code, when the program runs smoothly and the work feels complete. A bug-free world.

Completion:
The code compiles. A sense of calm washes over the digital landscape. The program lives, a testament to solitary creation.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The laptop, representing a lone coder", "core_emotion": "longing", "goal_meaning": "Reaching a state of completed and debugged code, a sense of accomplishment", "journey_metaphor": "The journey represents the process of coding, filled with obstacles and moments of clarity.", "completion_revelation": "The code, though created in isolation, connects us to others.", "sprite_selection_reasoning": "panel_0, panel_1, panel_2, and panel_3 visually depict a laptop with legs in various stages of movement. They are clearly designed as animation frames. These are the player. panel_7 looks like an idea\/lightbulb, representing a moment of clarity, so it is assigned as the goal. panel_8 and panel_9 are planks and blue-grey material respectively, and panel_13 and panel_14 are also wide landscapes suitable for platforms. panel_4, panel_5, panel_6, panel_10, and panel_11 are small square shapes and therefore are set as collectibles." }, "gameplay": { "physics_style": "precise", "movement_speed": "medium", "visual_effects": [ "particles", "glitch" ], "level_layout": "journey" }, "narrative": { "opening_text": "The cursor blinks. Hours blur into a screen's glow. A world built line by line, alone.", "goal_description": "To reach the moment of finished code, when the program runs smoothly and the work feels complete. A bug-free world.", "completion_text": "The code compiles. A sense of calm washes over the digital landscape. The program lives, a testament to solitary creation.", "emotional_quote": "In the lines of code, I found a universe, a way to speak when words failed me.", "tone": "melancholic", "soundMood": "ambient synth with subtle keyboard clicks" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_2" ], "jump": [ "panel_3" ] }, "player_size": { "width": 47, "height": 48 }, "goal_sprite": "panel_7", "goal_meaning_name": "The Solution", "platforms": [], "platform_meanings": { "panel_8": "Years of schooling and learning, previous knowledge.", "panel_9": "A memory of someone who believed in me.", "panel_13": "The confidence I have in myself to finish this", "panel_14": "Past projects I have worked on that have come together in the end." }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_4", "story": "A small syntax error, easily fixed but frustrating in the moment.", "emotion": "frustration" }, { "sprite": "panel_5", "story": "Spilled coffee on the keyboard, a moment of chaos and distraction.", "emotion": "annoyance" }, { "sprite": "panel_6", "story": "The feeling of dust collecting, of time passing unnoticed.", "emotion": "loneliness" }, { "sprite": "panel_10", "story": "Remembering a useful function from Stack Overflow, a moment of connection to the wider coding community.", "emotion": "gratitude" } ], "hazards": [ { "sprite": "panel_6", "meaning": "Burnout and exhaustion" } ], "path_choices": "The easy path has more forgiving platform placement, representing a smoother coding session. The harder path demands precise jumps and timing, symbolizing a more challenging debug.", "decorative_elements": [ { "sprite": "panel_8", "description": "Background detail" }, { "sprite": "panel_9", "description": "Background detail" }, { "sprite": "panel_11", "description": "Background detail" }, { "sprite": "panel_12", "description": "Background detail" }, { "sprite": "panel_13", "description": "Background detail" }, { "sprite": "panel_14", "description": "Background detail" } ], "canvas": { "width": 1028, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A somber, focused atmosphere with a touch of digital glow.", "panels": { "panel_0": { "x": 95, "y": 124, "w": 166, "h": 158, "row": 0, "col": 0 }, "panel_1": { "x": 308, "y": 124, "w": 166, "h": 158, "row": 0, "col": 1 }, "panel_2": { "x": 519, "y": 124, "w": 178, "h": 152, "row": 0, "col": 2 }, "panel_3": { "x": 746, "y": 91, "w": 182, "h": 185, "row": 1, "col": 0 }, "panel_4": { "x": 793, "y": 304, "w": 26, "h": 28, "row": 2, "col": 0 }, "panel_5": { "x": 817, "y": 303, "w": 20, "h": 23, "row": 2, "col": 1 }, "panel_6": { "x": 838, "y": 305, "w": 25, "h": 21, "row": 2, "col": 2 }, "panel_7": { "x": 116, "y": 419, "w": 138, "h": 154, "row": 3, "col": 0 }, "panel_8": { "x": 425, "y": 420, "w": 174, "h": 144, "row": 3, "col": 1 }, "panel_9": { "x": 468, "y": 430, "w": 90, "h": 51, "row": 3, "col": 2 }, "panel_10": { "x": 733, "y": 419, "w": 152, "h": 145, "row": 3, "col": 3 }, "panel_11": { "x": 404, "y": 497, "w": 27, "h": 20, "row": 4, "col": 0 }, "panel_12": { "x": 132, "y": 717, "w": 100, "h": 153, "row": 5, "col": 0 }, "panel_13": { "x": 312, "y": 699, "w": 303, "h": 204, "row": 5, "col": 1 }, "panel_14": { "x": 636, "y": 699, "w": 270, "h": 204, "row": 5, "col": 2 } } }
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he doesn't mean it.

NARRATIVE: "Words like shards, they cut so deep. But hearts can mend, and futures sleep. Find peace within, wher..."
Nov 20, 2025 21:27 Basic

๐Ÿ“Š Analytics

Slug: c264f446b0
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 21:27:59

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The player represents a person trying to overcome self-doubt and reconcile with hurtful words from someone they care about.

Emotion: hope

Goal: Reaching a place of self-acceptance and forgiveness.

Quote: "Even in the darkness of hurtful words, the sun of self-love can still rise."

๐Ÿ“– Narrative

Opening:
Words like shards, they cut so deep. But hearts can mend, and futures sleep. Find peace within, where shadows creep.

Goal:
A place where hurtful words lose their power, and self-love blossoms.

Completion:
The echo fades, replaced by gentle light. You are whole, and you are right.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The player represents a person trying to overcome self-doubt and reconcile with hurtful words from someone they care about.", "core_emotion": "hope", "goal_meaning": "Reaching a place of self-acceptance and forgiveness.", "journey_metaphor": "The platforming represents navigating the confusing and painful landscape of emotions after a disagreement.", "completion_revelation": "Realizing that even hurtful words don't define your worth, and healing is possible.", "sprite_selection_reasoning": "panel_0 shows a small creature standing, panel_1 shows it beginning to move, panel_2 shows it moving with more energy and panel_3 shows it gaining its own unique form. I am using them for the animation frames. panel_11 visually suggests a comforting warmth, representing a future of understanding and reconciliation, making it suitable as a goal. panel_17 and panel_18 show text message bubbles, suitable for platforms. panel_9, panel_12, panel_15 and panel_13 show heart, burst and a speech bubble, perfect for collectibles that represent memories and feelings. panel_8 shows the hazar." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "Words like shards, they cut so deep. But hearts can mend, and futures sleep. Find peace within, where shadows creep.", "goal_description": "A place where hurtful words lose their power, and self-love blossoms.", "completion_text": "The echo fades, replaced by gentle light. You are whole, and you are right.", "emotional_quote": "Even in the darkness of hurtful words, the sun of self-love can still rise.", "tone": "hopeful", "soundMood": "Gentle ambient music with echoing synth pads." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_2", "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 46, "height": 48 }, "goal_sprite": "panel_11", "goal_meaning_name": "Self-Love", "platforms": [ "panel_17", "panel_17", "panel_17", "panel_17", "panel_17" ], "platform_meanings": { "panel_17": "Represents hurtful words", "panel_18": "Represents understanding and empathy" }, "moving_platforms": [ "panel_17" ], "fading_platforms": [], "collectibles": [ { "sprite": "panel_9", "story": "A memory of laughter shared, before the hurt.", "emotion": "Joy" }, { "sprite": "panel_12", "story": "A shared dream, momentarily shattered but not broken.", "emotion": "Longing" }, { "sprite": "panel_15", "story": "A fleeting moment of anger, now understood as a cry for help.", "emotion": "Regret" }, { "sprite": "panel_13", "story": "A promise of unconditional love, still resonating in your heart.", "emotion": "Love" } ], "hazards": [ { "sprite": "panel_8", "meaning": "Represent self-doubt and low self-worth" } ], "path_choices": "Taking the easier path offers quicker relief, while the harder path requires confronting the most painful memories for deeper healing.", "decorative_elements": [ { "sprite": "panel_4", "description": "Adds background ambience" }, { "sprite": "panel_16", "description": "Adds background ambience" }, { "sprite": "panel_5", "description": "Adds background ambience" }, { "sprite": "panel_6", "description": "Adds background ambience" }, { "sprite": "panel_7", "description": "Adds background ambience" }, { "sprite": "panel_10", "description": "Adds background ambience" }, { "sprite": "panel_14", "description": "Background detail" }, { "sprite": "panel_18", "description": "Background detail" } ], "canvas": { "width": 1002, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A soft, dreamlike world with muted colors, slowly brightening as the player progresses.", "panels": { "panel_4": { "x": 758, "y": 200, "w": 103, "h": 147, "row": 0, "col": 3 }, "panel_2": { "x": 345, "y": 215, "w": 123, "h": 131, "row": 0, "col": 1 }, "panel_3": { "x": 541, "y": 215, "w": 125, "h": 130, "row": 0, "col": 2 }, "panel_0": { "x": 140, "y": 227, "w": 121, "h": 122, "row": 0, "col": 0 }, "panel_1": { "x": 264, "y": 261, "w": 32, "h": 27, "row": 1, "col": 0 }, "panel_5": { "x": 479, "y": 261, "w": 32, "h": 27, "row": 1, "col": 1 }, "panel_6": { "x": 676, "y": 261, "w": 31, "h": 27, "row": 1, "col": 2 }, "panel_7": { "x": 870, "y": 261, "w": 32, "h": 27, "row": 1, "col": 3 }, "panel_10": { "x": 512, "y": 448, "w": 75, "h": 116, "row": 2, "col": 2 }, "panel_9": { "x": 451, "y": 449, "w": 57, "h": 65, "row": 2, "col": 1 }, "panel_8": { "x": 186, "y": 453, "w": 127, "h": 125, "row": 2, "col": 0 }, "panel_11": { "x": 714, "y": 453, "w": 132, "h": 128, "row": 2, "col": 3 }, "panel_12": { "x": 443, "y": 508, "w": 32, "h": 28, "row": 3, "col": 0 }, "panel_15": { "x": 686, "y": 509, "w": 24, "h": 22, "row": 3, "col": 2 }, "panel_13": { "x": 456, "y": 514, "w": 61, "h": 75, "row": 3, "col": 1 }, "panel_14": { "x": 516, "y": 544, "w": 26, "h": 38, "row": 4, "col": 0 }, "panel_18": { "x": 715, "y": 689, "w": 156, "h": 121, "row": 5, "col": 2 }, "panel_16": { "x": 173, "y": 699, "w": 129, "h": 111, "row": 5, "col": 0 }, "panel_17": { "x": 347, "y": 719, "w": 321, "h": 81, "row": 5, "col": 1 } } }
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she waited all day

NARRATIVE: "The sun sets, casting long shadows across the room. A familiar scent lingers, but the door remains c..."
Nov 20, 2025 20:35 Basic

๐Ÿ“Š Analytics

Slug: 018d600eda
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 20:35:10

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

Player: A loyal pet waiting for its owner.

Emotion: longing

Goal: Reunion with the owner.

Quote: "Every tick of the clock is a heartbeat of hope, a testament to the love that binds us together."

๐Ÿ“– Narrative

Opening:
The sun sets, casting long shadows across the room. A familiar scent lingers, but the door remains closed. She waited all day.

Goal:
To see her again, to feel the warmth of her hand, to hear her voice call his name.

Completion:
The door creaks open. A familiar smile, a loving embrace. The waiting is over.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A loyal pet waiting for its owner.", "core_emotion": "longing", "goal_meaning": "Reunion with the owner.", "journey_metaphor": "The passage of time and the enduring hope for reunion.", "completion_revelation": "Love persists even in absence, and waiting is an act of devotion.", "sprite_selection_reasoning": "panel_0, panel_1, panel_2, and panel_3 are the corgi dog in different states: sitting, lying, and running. These are clearly animation frames. Panel_7 shows a person silhouette walking out of a door, visually representing returning home. The other panels are decorative objects like vacuum cleaners, books, dust bunnies, area rugs, and wood floors, all associated with a domestic setting." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The sun sets, casting long shadows across the room. A familiar scent lingers, but the door remains closed. She waited all day.", "goal_description": "To see her again, to feel the warmth of her hand, to hear her voice call his name.", "completion_text": "The door creaks open. A familiar smile, a loving embrace. The waiting is over.", "emotional_quote": "Every tick of the clock is a heartbeat of hope, a testament to the love that binds us together.", "tone": "melancholic", "soundMood": "gentle piano melody with ambient house sounds" }, "player_sprite": "panel_3", "player_animation": { "idle": [ "panel_3" ], "run": [ "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 50, "height": 48 }, "goal_sprite": "panel_7", "goal_meaning_name": "Her Return", "platforms": [ "panel_0", "panel_2", "panel_1", "panel_5" ], "platform_meanings": { "panel_8": "Familiar floorboards, each step a memory.", "panel_6": "Area rug, representing comfort and security.", "panel_4": "Old dusty book, representing shared stories" }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_4", "story": "A well-worn book. She used to read aloud to me every night.", "emotion": "tenderness" }, { "sprite": "panel_4", "story": "A favorite toy, tucked away in the corner. We played with it for hours.", "emotion": "joy" }, { "sprite": "panel_4", "story": "The scent of her perfume on a forgotten scarf. It reminds me of her embrace.", "emotion": "longing" }, { "sprite": "panel_4", "story": "A faded photograph on the wall. Her smiling face, a promise of forever.", "emotion": "hope" } ], "hazards": [], "path_choices": "Easy path offers simpler jumps, representing acceptance. Hard path requires precise timing, representing determined effort to overcome longing.", "decorative_elements": [ { "sprite": "panel_9", "description": "Adds a sense of mundane everydayness to contrast the waiting dog's longing." }, { "sprite": "panel_6", "description": "Background detail" }, { "sprite": "panel_8", "description": "Background detail" } ], "canvas": { "width": 1042, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "Warm, muted tones with soft lighting to evoke a sense of nostalgia and longing.", "panels": { "panel_3": { "x": 729, "y": 102, "w": 213, "h": 205, "row": 0, "col": 3 }, "panel_0": { "x": 91, "y": 115, "w": 131, "h": 210, "row": 0, "col": 0 }, "panel_2": { "x": 500, "y": 123, "w": 209, "h": 196, "row": 0, "col": 2 }, "panel_1": { "x": 272, "y": 128, "w": 213, "h": 192, "row": 0, "col": 1 }, "panel_5": { "x": 406, "y": 413, "w": 191, "h": 217, "row": 1, "col": 0 }, "panel_6": { "x": 731, "y": 444, "w": 166, "h": 169, "row": 2, "col": 1 }, "panel_4": { "x": 106, "y": 459, "w": 176, "h": 150, "row": 2, "col": 0 }, "panel_9": { "x": 715, "y": 694, "w": 227, "h": 237, "row": 3, "col": 2 }, "panel_7": { "x": 120, "y": 695, "w": 139, "h": 236, "row": 3, "col": 0 }, "panel_8": { "x": 390, "y": 695, "w": 232, "h": 236, "row": 3, "col": 1 } } }
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the barren room i grew up in

NARRATIVE: "The barren room echoes with silence, yet whispers of childhood linger. A forgotten toy remembers a l..."
Nov 20, 2025 20:27 Basic

๐Ÿ“Š Analytics

Slug: 80ba3b9542
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 20:27:56

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A forgotten teddy bear representing childhood innocence

Emotion: longing

Goal: Reaching a state of peace and acceptance of the past

Quote: "Even in the emptiest of rooms, the heart can build a world of its own."

๐Ÿ“– Narrative

Opening:
The barren room echoes with silence, yet whispers of childhood linger. A forgotten toy remembers a life that once was. Find solace in the remnants of joy.

Goal:
Reach the tower of imagination, a monument to the dreams that once filled the empty space.

Completion:
The tower stands tall, a testament to the enduring power of hope. The barren room is no longer empty; it holds the memory of a childhood lived.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A forgotten teddy bear representing childhood innocence", "core_emotion": "longing", "goal_meaning": "Reaching a state of peace and acceptance of the past", "journey_metaphor": "The platforming represents navigating the fragmented memories and emotional obstacles within the barren room of childhood.", "completion_revelation": "Even in the most desolate environments, love and imagination can create warmth and meaning.", "sprite_selection_reasoning": "Panel_0-3 shows teddy bears in various animation states. These are perfect for the main character, representing the lost innocence of childhood within the barren room. Panel_7, a stack of colorful toy blocks, represents the potential for creativity and joy even within a barren room. It's used as the goal, the reminder of what could have been." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The barren room echoes with silence, yet whispers of childhood linger. A forgotten toy remembers a life that once was. Find solace in the remnants of joy.", "goal_description": "Reach the tower of imagination, a monument to the dreams that once filled the empty space.", "completion_text": "The tower stands tall, a testament to the enduring power of hope. The barren room is no longer empty; it holds the memory of a childhood lived.", "emotional_quote": "Even in the emptiest of rooms, the heart can build a world of its own.", "tone": "melancholic", "soundMood": "Quiet ambient music with piano and wind chimes" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_0" ], "run": [ "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 46, "height": 48 }, "goal_sprite": "panel_7", "goal_meaning_name": "The Tower of Dreams", "platforms": [ "panel_1", "panel_2", "panel_5" ], "platform_meanings": { "panel_8": "Foundation of memories", "panel_9": "Faded comfort" }, "moving_platforms": [], "fading_platforms": [], "collectibles": [], "hazards": [ { "sprite": "panel_6", "meaning": "The ever-turning wheel, symbolizing the relentless passage of time and the fear of being forgotten." } ], "path_choices": "Taking the high path means facing the fading memories directly, confronting the source of pain. The low path offers easier jumps but lingers in the shadows, prolonging the healing process.", "decorative_elements": [ { "sprite": "panel_4", "description": "A prickly protector, embodying the fragile boundaries built to survive a lonely world." }, { "sprite": "panel_8", "description": "Background detail" }, { "sprite": "panel_9", "description": "Background detail" } ], "canvas": { "width": 1055, "height": 800 }, "backgroundColor": "#1a1a2e", "visual_atmosphere": "Dimly lit, with soft shadows and a sense of quiet solitude. The color palette is muted, with hints of warmth representing forgotten joy.", "panels": { "panel_3": { "x": 782, "y": 108, "w": 173, "h": 182, "row": 0, "col": 3 }, "panel_0": { "x": 69, "y": 109, "w": 136, "h": 181, "row": 0, "col": 0 }, "panel_1": { "x": 299, "y": 109, "w": 129, "h": 181, "row": 0, "col": 1 }, "panel_2": { "x": 537, "y": 109, "w": 127, "h": 181, "row": 0, "col": 2 }, "panel_5": { "x": 423, "y": 415, "w": 180, "h": 179, "row": 1, "col": 1 }, "panel_6": { "x": 733, "y": 415, "w": 207, "h": 176, "row": 1, "col": 2 }, "panel_4": { "x": 85, "y": 423, "w": 198, "h": 168, "row": 1, "col": 0 }, "panel_7": { "x": 104, "y": 706, "w": 162, "h": 214, "row": 2, "col": 0 }, "panel_8": { "x": 406, "y": 706, "w": 212, "h": 215, "row": 2, "col": 1 }, "panel_9": { "x": 732, "y": 706, "w": 213, "h": 215, "row": 2, "col": 2 } } }
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he wouldn't speak to me but he kept texting though he was right there

NARRATIVE: "He was right there, yet miles away. Each notification a mocking reminder of the void between us...."
Nov 20, 2025 07:07 Basic

๐Ÿ“Š Analytics

Slug: 9c877afa3b
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 07:07:46

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The heartbroken person, seeking connection.

Emotion: longing

Goal: Reaching a point of genuine communication and understanding.

Quote: "The hardest distance is not measured in miles, but in the space between two hearts unwilling to speak."

๐Ÿ“– Narrative

Opening:
He was right there, yet miles away. Each notification a mocking reminder of the void between us.

Goal:
To reach a place where words aren't just typed, but truly spoken from the heart.

Completion:
The silence breaks, not with the ping of a new message, but with the sound of his voice. Finally, understanding dawns.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The heartbroken person, seeking connection.", "core_emotion": "longing", "goal_meaning": "Reaching a point of genuine communication and understanding.", "journey_metaphor": "The struggle to bridge the distance created by unspoken words.", "completion_revelation": "Sometimes, the most meaningful connections are forged not through endless texts, but through vulnerable, face-to-face interaction.", "sprite_selection_reasoning": "panel_13 shows a heart character with legs and a body. Panel_14, Panel_15, Panel_20, Panel_21 and Panel_22 depict various messaging-related platforms. Panel_0, panel_5 and panel_9 are small, suitable for collectibles. The running sprites are shown in Row 0. Therefore, I chose Row 4 wide panels for the platforms, Row 1 and 2 for collectables, and panel_13 for the player. I chose panel_16 for the goal sprite because it's a large heart, signifying a resolution to the emotional conflict." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "trails", "particles" ], "level_layout": "journey" }, "narrative": { "opening_text": "He was right there, yet miles away. Each notification a mocking reminder of the void between us.", "goal_description": "To reach a place where words aren't just typed, but truly spoken from the heart.", "completion_text": "The silence breaks, not with the ping of a new message, but with the sound of his voice. Finally, understanding dawns.", "emotional_quote": "The hardest distance is not measured in miles, but in the space between two hearts unwilling to speak.", "tone": "melancholic", "soundMood": "Ambient synth with a hint of static, transitioning to clearer tones upon completion." }, "player_sprite": "panel_13", "player_animation": { "idle": [ "panel_13" ], "run": [ "panel_17", "panel_18", "panel_19" ], "jump": [ "panel_17" ] }, "player_size": { "width": 25, "height": 48 }, "goal_sprite": "panel_16", "goal_meaning_name": "Spoken Words", "platforms": [ "panel_14", "panel_14", "panel_14", "panel_20", "panel_20", "panel_21" ], "platform_meanings": { "panel_14": "Fleeting digital messages, easily dismissed.", "panel_15": "Misunderstandings born from texts.", "panel_20": "Avoidance, hiding behind a screen.", "panel_21": "The fear of face-to-face interaction.", "panel_22": "Silent treatments" }, "moving_platforms": [], "fading_platforms": [ "panel_14" ], "collectibles": [ { "sprite": "panel_0", "story": "The first text: a flicker of hope that communication might resume.", "emotion": "hope" }, { "sprite": "panel_5", "story": "A misinterpreted emoji, leading to further disconnect.", "emotion": "frustration" }, { "sprite": "panel_9", "story": "Seeing him typing, then deleting... the words left unsaid.", "emotion": "anxiety" }, { "sprite": "panel_10", "story": "A double-meaning response that can't be easily discerned.", "emotion": "confusion" } ], "hazards": [ { "sprite": "panel_11", "meaning": "The looming fear of rejection." } ], "path_choices": "Easier paths offer faster, but superficial resolutions. Harder paths require confronting deeper anxieties, but lead to more authentic understanding.", "decorative_elements": [ { "sprite": "panel_12", "description": "Creates a somber atmosphere." }, { "sprite": "panel_1", "description": "A digital representation of the heart." }, { "sprite": "panel_2", "description": "A digital representation of the heart." }, { "sprite": "panel_3", "description": "A digital representation of the heart." }, { "sprite": "panel_4", "description": "A digital representation of the heart." }, { "sprite": "panel_6", "description": "An alternative view of a digital heart." }, { "sprite": "panel_7", "description": "A digital representation of the heart." }, { "sprite": "panel_8", "description": "A digital representation of a heart." }, { "sprite": "panel_15", "description": "Background detail" }, { "sprite": "panel_22", "description": "Background detail" } ], "canvas": { "width": 1064, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A muted, pixelated world, bathed in the cold light of a phone screen.", "panels": { "panel_3": { "x": 195, "y": 102, "w": 20, "h": 20, "row": 0, "col": 2 }, "panel_2": { "x": 113, "y": 109, "w": 20, "h": 20, "row": 0, "col": 1 }, "panel_4": { "x": 227, "y": 123, "w": 21, "h": 20, "row": 0, "col": 3 }, "panel_7": { "x": 522, "y": 128, "w": 175, "h": 154, "row": 0, "col": 5 }, "panel_6": { "x": 303, "y": 130, "w": 176, "h": 153, "row": 0, "col": 4 }, "panel_8": { "x": 732, "y": 130, "w": 232, "h": 158, "row": 0, "col": 6 }, "panel_1": { "x": 97, "y": 131, "w": 142, "h": 157, "row": 0, "col": 0 }, "panel_0": { "x": 80, "y": 136, "w": 21, "h": 20, "row": 1, "col": 0 }, "panel_5": { "x": 242, "y": 161, "w": 20, "h": 20, "row": 1, "col": 1 }, "panel_9": { "x": 79, "y": 204, "w": 22, "h": 20, "row": 2, "col": 0 }, "panel_16": { "x": 725, "y": 413, "w": 158, "h": 140, "row": 3, "col": 3 }, "panel_10": { "x": 129, "y": 415, "w": 34, "h": 33, "row": 3, "col": 0 }, "panel_12": { "x": 242, "y": 415, "w": 34, "h": 34, "row": 3, "col": 2 }, "panel_11": { "x": 136, "y": 422, "w": 132, "h": 132, "row": 3, "col": 1 }, "panel_14": { "x": 432, "y": 445, "w": 169, "h": 86, "row": 4, "col": 1 }, "panel_13": { "x": 383, "y": 452, "w": 44, "h": 86, "row": 4, "col": 0 }, "panel_15": { "x": 446, "y": 458, "w": 84, "h": 60, "row": 4, "col": 2 }, "panel_19": { "x": 791, "y": 518, "w": 27, "h": 29, "row": 5, "col": 2 }, "panel_17": { "x": 129, "y": 528, "w": 34, "h": 34, "row": 5, "col": 0 }, "panel_18": { "x": 241, "y": 528, "w": 35, "h": 34, "row": 5, "col": 1 }, "panel_20": { "x": 72, "y": 695, "w": 275, "h": 165, "row": 6, "col": 0 }, "panel_21": { "x": 361, "y": 695, "w": 278, "h": 165, "row": 6, "col": 1 }, "panel_22": { "x": 654, "y": 695, "w": 282, "h": 192, "row": 6, "col": 2 } } }
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she found out she was pregnant

NARRATIVE: "A seed of life, planted unexpectedly. A wave of uncertainty washes over, mixed with a flicker of hop..."
Nov 20, 2025 06:51 Basic

๐Ÿ“Š Analytics

Slug: 53e3435080
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:51:19

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The woman processing the news of her pregnancy.

Emotion: hope

Goal: Acceptance and embracing the future.

Quote: "In the quiet stillness of the heart, a new melody begins to play, weaving a tapestry of dreams yet to be realized."

๐Ÿ“– Narrative

Opening:
A seed of life, planted unexpectedly. A wave of uncertainty washes over, mixed with a flicker of hope. What will blossom from this moment?

Goal:
To reach the warm light of acceptance, embracing the future with both hope and trepidation.

Completion:
The warmth envelops you, a comforting promise of growth and boundless love.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The woman processing the news of her pregnancy.", "core_emotion": "hope", "goal_meaning": "Acceptance and embracing the future.", "journey_metaphor": "The journey represents the emotional stages of coming to terms with a life-changing event.", "completion_revelation": "The revelation that new life brings both fear and immense joy, and facing the unknown is a testament to courage.", "sprite_selection_reasoning": "Panel_0, panel_1, panel_2, and panel_3 all depict a small, angelic figure in various states of movement, perfect for the player character. Panel_4 shows a similar figure hiding its face, so it could represent something negative. Panel_5, panel_6, panel_7, panel_12, and panel_13 are all wide landscape images of varying colors and textures, suitable as platforms. Panel_8 is a dark, shadowy figure; this fits well as a hazard. Panel_9 shows a window with light shining through, offering a fitting representation of the goal. Panel_10 shows a symbol on a dark surface, suitable as a collectible. Panel_11, panel_14, and panel_15 are small shapes that are suitable for the final collectibles. I selected the angelic figure because it best fits the theme of pregnancy and new life." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "climb" }, "narrative": { "opening_text": "A seed of life, planted unexpectedly. A wave of uncertainty washes over, mixed with a flicker of hope. What will blossom from this moment?", "goal_description": "To reach the warm light of acceptance, embracing the future with both hope and trepidation.", "completion_text": "The warmth envelops you, a comforting promise of growth and boundless love.", "emotional_quote": "In the quiet stillness of the heart, a new melody begins to play, weaving a tapestry of dreams yet to be realized.", "tone": "tender", "soundMood": "Soft, ethereal music with subtle chimes and gentle strings." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_0" ], "jump": [ "panel_0" ] }, "player_size": { "width": 37, "height": 48 }, "goal_sprite": "panel_9", "goal_meaning_name": "New Dawn", "platforms": [ "panel_1", "panel_2", "panel_3" ], "platform_meanings": { "panel_6": "Foundational support from family.", "panel_7": "The unwavering love of a partner." }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_10", "story": "A positive pregnancy test, a concrete sign of change.", "emotion": "Shock" }, { "sprite": "panel_11", "story": "Whispers of names, dreams of a tiny face.", "emotion": "Longing" }, { "sprite": "panel_14", "story": "A wave of nausea, the reality of the physical toll.", "emotion": "Dread" }, { "sprite": "panel_15", "story": "A gentle flutter, the first tangible connection.", "emotion": "Hope" } ], "hazards": [ { "sprite": "panel_8", "meaning": "Fear of the unknown future." } ], "path_choices": "Easier paths represent denial and avoidance, while harder paths force confrontation with fears.", "decorative_elements": [ { "sprite": "panel_4", "description": "Adding a sense of worry." }, { "sprite": "panel_6", "description": "Background detail" }, { "sprite": "panel_7", "description": "Background detail" }, { "sprite": "panel_5", "description": "Background detail" }, { "sprite": "panel_12", "description": "Background detail" }, { "sprite": "panel_13", "description": "Background detail" } ], "canvas": { "width": 1056, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "Dreamlike and melancholic, with soft lighting and muted colors.", "panels": { "panel_4": { "x": 805, "y": 162, "w": 105, "h": 137, "row": 0, "col": 4 }, "panel_0": { "x": 52, "y": 163, "w": 104, "h": 136, "row": 0, "col": 0 }, "panel_1": { "x": 224, "y": 163, "w": 104, "h": 136, "row": 0, "col": 1 }, "panel_2": { "x": 415, "y": 163, "w": 121, "h": 136, "row": 0, "col": 2 }, "panel_3": { "x": 612, "y": 163, "w": 117, "h": 136, "row": 0, "col": 3 }, "panel_6": { "x": 381, "y": 403, "w": 257, "h": 194, "row": 1, "col": 1 }, "panel_7": { "x": 700, "y": 403, "w": 255, "h": 194, "row": 1, "col": 2 }, "panel_5": { "x": 91, "y": 433, "w": 170, "h": 137, "row": 1, "col": 0 }, "panel_8": { "x": 34, "y": 676, "w": 32, "h": 29, "row": 2, "col": 0 }, "panel_10": { "x": 296, "y": 677, "w": 35, "h": 27, "row": 2, "col": 2 }, "panel_9": { "x": 71, "y": 680, "w": 221, "h": 195, "row": 2, "col": 1 }, "panel_12": { "x": 381, "y": 680, "w": 257, "h": 205, "row": 2, "col": 3 }, "panel_13": { "x": 700, "y": 681, "w": 256, "h": 174, "row": 2, "col": 4 }, "panel_11": { "x": 296, "y": 714, "w": 36, "h": 24, "row": 3, "col": 0 }, "panel_14": { "x": 30, "y": 845, "w": 37, "h": 33, "row": 4, "col": 0 }, "panel_15": { "x": 296, "y": 846, "w": 35, "h": 32, "row": 4, "col": 1 } } }
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he left

NARRATIVE: "He left, and a piece of my heart scattered into the wind. Now, I must gather myself and find a way f..."
Nov 20, 2025 06:43 Basic

๐Ÿ“Š Analytics

Slug: 098e3983d0
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:43:07

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

๐Ÿ’ญ Emotional Core

Player: A small, forgotten piece of someone's heart, left behind.

Emotion: loss

Goal: To find acceptance and peace after being abandoned.

Quote: "Letting go doesn't mean you stop caring. It means you stop trying to force others to."

๐Ÿ“– Narrative

Opening:
He left, and a piece of my heart scattered into the wind. Now, I must gather myself and find a way forward.

Goal:
Reaching acceptance and finding peace after abandonment. A quiet moment of self-love.

Completion:
I am whole, even without him. The journey was painful, but I am stronger now.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A small, forgotten piece of someone's heart, left behind.", "core_emotion": "loss", "goal_meaning": "To find acceptance and peace after being abandoned.", "journey_metaphor": "The platforming represents the difficult journey of self-discovery and healing after loss.", "completion_revelation": "Even when left behind, you can still find peace and wholeness within yourself.", "sprite_selection_reasoning": "panel_0, panel_2, and panel_3 visually depict a small, round character moving, indicating animation frames for a player. I chose these as the player because the main subject of the memory is 'he left', and a small, abandoned creature visually represents this sense of being left behind. The monster in panel_5 is a good hazard. Panel_10 is a good goal because it is a swirl of energy which is a destination. Panel_14 and Panel_12 are wide surfaces that match ground. Panel_15 is a heart, so it can be the collectible." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "descent" }, "narrative": { "opening_text": "He left, and a piece of my heart scattered into the wind. Now, I must gather myself and find a way forward.", "goal_description": "Reaching acceptance and finding peace after abandonment. A quiet moment of self-love.", "completion_text": "I am whole, even without him. The journey was painful, but I am stronger now.", "emotional_quote": "Letting go doesn't mean you stop caring. It means you stop trying to force others to.", "tone": "melancholic", "soundMood": "Soft piano with a distant, echoing melody." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_0", "panel_2", "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 64, "height": 44 }, "goal_sprite": "panel_10", "goal_meaning_name": "inner peace", "platforms": [ "panel_14", "panel_12", "panel_14", "panel_12", "panel_14", "panel_12" ], "platform_meanings": { "panel_14": "Acceptance", "panel_12": "Forgiveness" }, "moving_platforms": [ "panel_14" ], "fading_platforms": [ "panel_12" ], "collectibles": [ { "sprite": "panel_15", "story": "The warmth of his smile, now a distant memory. It reminds me of the initial joy.", "emotion": "longing" }, { "sprite": "panel_15", "story": "His gentle touch, a lingering echo. I remember feeling safe and loved.", "emotion": "tenderness" }, { "sprite": "panel_15", "story": "The whispered promises, now broken. A bittersweet reminder of what could have been.", "emotion": "regret" }, { "sprite": "panel_15", "story": "The shared dreams, now fading. It is time to move forward and create new ones for myself.", "emotion": "hope" } ], "hazards": [ { "sprite": "panel_5", "meaning": "The fear of being alone, a monster lurking in the shadows." } ], "path_choices": "Taking the higher path represents choosing forgiveness and understanding, while the lower path embraces anger and resentment.", "decorative_elements": [ { "sprite": "panel_1", "description": "Adds to the atmosphere" }, { "sprite": "panel_4", "description": "Adds to the atmosphere" }, { "sprite": "panel_6", "description": "Adds to the atmosphere" }, { "sprite": "panel_7", "description": "Adds to the atmosphere" }, { "sprite": "panel_8", "description": "Adds to the atmosphere" }, { "sprite": "panel_9", "description": "Adds to the atmosphere" }, { "sprite": "panel_11", "description": "Adds to the atmosphere" }, { "sprite": "panel_13", "description": "Adds to the atmosphere" }, { "sprite": "panel_16", "description": "Adds to the atmosphere" }, { "sprite": "panel_17", "description": "Adds to the atmosphere" }, { "sprite": "panel_18", "description": "Adds to the atmosphere" }, { "sprite": "panel_19", "description": "Adds to the atmosphere" }, { "sprite": "panel_20", "description": "Adds to the atmosphere" }, { "sprite": "panel_21", "description": "Adds to the atmosphere" } ], "canvas": { "width": 1054, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A soft, muted color palette with a slightly blurred effect to create a dreamlike, melancholic mood.", "panels": { "panel_6": { "x": 870, "y": 82, "w": 20, "h": 20, "row": 0, "col": 5 }, "panel_5": { "x": 744, "y": 89, "w": 131, "h": 125, "row": 0, "col": 4 }, "panel_0": { "x": 75, "y": 92, "w": 136, "h": 114, "row": 0, "col": 0 }, "panel_2": { "x": 281, "y": 92, "w": 166, "h": 114, "row": 0, "col": 1 }, "panel_3": { "x": 515, "y": 92, "w": 158, "h": 114, "row": 0, "col": 2 }, "panel_4": { "x": 721, "y": 102, "w": 20, "h": 23, "row": 0, "col": 3 }, "panel_1": { "x": 220, "y": 136, "w": 40, "h": 30, "row": 1, "col": 0 }, "panel_7": { "x": 914, "y": 137, "w": 40, "h": 29, "row": 1, "col": 1 }, "panel_10": { "x": 385, "y": 500, "w": 196, "h": 193, "row": 2, "col": 1 }, "panel_8": { "x": 85, "y": 514, "w": 196, "h": 170, "row": 2, "col": 0 }, "panel_14": { "x": 749, "y": 523, "w": 121, "h": 70, "row": 2, "col": 2 }, "panel_9": { "x": 110, "y": 541, "w": 25, "h": 28, "row": 3, "col": 0 }, "panel_15": { "x": 781, "y": 541, "w": 89, "h": 75, "row": 3, "col": 3 }, "panel_13": { "x": 730, "y": 549, "w": 52, "h": 58, "row": 3, "col": 2 }, "panel_16": { "x": 781, "y": 558, "w": 67, "h": 117, "row": 3, "col": 4 }, "panel_12": { "x": 608, "y": 567, "w": 194, "h": 99, "row": 3, "col": 1 }, "panel_11": { "x": 305, "y": 580, "w": 39, "h": 29, "row": 4, "col": 0 }, "panel_18": { "x": 915, "y": 580, "w": 38, "h": 30, "row": 4, "col": 2 }, "panel_17": { "x": 797, "y": 594, "w": 23, "h": 36, "row": 4, "col": 1 }, "panel_19": { "x": 377, "y": 742, "w": 223, "h": 213, "row": 5, "col": 0 }, "panel_20": { "x": 676, "y": 742, "w": 221, "h": 213, "row": 5, "col": 1 }, "panel_21": { "x": 148, "y": 805, "w": 99, "h": 96, "row": 6, "col": 0 } } }
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her note before she disappeared

NARRATIVE: "A whisper in the wind, a note left behind. Where did you go? The echoes of your absence haunt these ..."
Nov 20, 2025 06:42 Basic

๐Ÿ“Š Analytics

Slug: 13040b1ddc
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:42:50

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

No audio generated yet

๐Ÿ’ญ Emotional Core

Player: A fading memory of someone who disappeared

Emotion: longing

Goal: Reaching acceptance and peace regarding the loss.

Quote: "Though you are gone, the love remains, an ember glowing softly in the quiet corners of my heart."

๐Ÿ“– Narrative

Opening:
A whisper in the wind, a note left behind. Where did you go? The echoes of your absence haunt these fractured memories.

Goal:
To find closure within the lingering apology and understand the reasons behind the disappearance.

Completion:
The sorrow fades, replaced by a gentle understanding. The apology is accepted, and the memory finds its resting place.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A fading memory of someone who disappeared", "core_emotion": "longing", "goal_meaning": "Reaching acceptance and peace regarding the loss.", "journey_metaphor": "Navigating the fragmented memories and emotional obstacles left behind.", "completion_revelation": "Letting go doesn't mean forgetting; it means finding peace within the memory.", "sprite_selection_reasoning": "panel_0, panel_1, panel_2, panel_3 visually depict a small, light-emitting character in different stages of movement. These clearly represent frames of animation for our player. Panel_9 shows a note with the words 'I'm sorry,' visually matching the memory prompt and thus serving as our goal. Panel_5 and panel_20 are wide and landscape-oriented, suitable for platforms. The remaining panels, panel_4, panel_7, panel_8, panel_10-17, and panel_19 are smaller items that can serve as collectibles and hazards." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "screen_shake" ], "level_layout": "descent" }, "narrative": { "opening_text": "A whisper in the wind, a note left behind. Where did you go? The echoes of your absence haunt these fractured memories.", "goal_description": "To find closure within the lingering apology and understand the reasons behind the disappearance.", "completion_text": "The sorrow fades, replaced by a gentle understanding. The apology is accepted, and the memory finds its resting place.", "emotional_quote": "Though you are gone, the love remains, an ember glowing softly in the quiet corners of my heart.", "tone": "melancholic", "soundMood": "A soft, sorrowful piano melody with echoing wind sounds" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_0" ], "run": [ "panel_0", "panel_1", "panel_2" ], "jump": [ "panel_3" ] }, "player_size": { "width": 46, "height": 48 }, "goal_sprite": "panel_9", "goal_meaning_name": "The Apology", "platforms": [ "panel_5", "panel_5", "panel_5", "panel_5", "panel_20", "panel_20" ], "platform_meanings": { "panel_5": "The familiar paths once walked together.", "panel_20": "The heavy burden of unanswered questions." }, "moving_platforms": [ "panel_5" ], "fading_platforms": [ "panel_20" ], "collectibles": [ { "sprite": "panel_4", "story": "A tiny spark of laughter, a shared joke whispered in the dark. Remembered joy.", "emotion": "joy" }, { "sprite": "panel_7", "story": "A forgotten trinket, a small memento of a shared dream. Aspiration.", "emotion": "wistful" }, { "sprite": "panel_12", "story": "A tearful goodbye, a silent promise broken in the wake of parting. Regret.", "emotion": "grief" }, { "sprite": "panel_13", "story": "A gentle touch, a comforting hand guiding the way. Tenderness.", "emotion": "tender" } ], "hazards": [ { "sprite": "panel_8", "meaning": "The crushing weight of doubt and self-blame." } ], "path_choices": "The lower path represents facing the hardest truths head-on, while the upper path is a slower, more forgiving journey towards acceptance.", "decorative_elements": [ { "sprite": "panel_6", "description": "Adds an unsettling atmosphere of vulnerability." }, { "sprite": "panel_10", "description": "Emphasizes the feeling of being lost and alone." }, { "sprite": "panel_11", "description": "Adds to the theme of feeling small and insignificant." }, { "sprite": "panel_14", "description": "Adds to the theme of feeling small and insignificant." }, { "sprite": "panel_15", "description": "Adds to the theme of feeling small and insignificant." }, { "sprite": "panel_16", "description": "Adds to the theme of feeling small and insignificant." }, { "sprite": "panel_17", "description": "Emphasizes the feeling of being lost and alone." }, { "sprite": "panel_19", "description": "Adds to the theme of feeling small and insignificant." }, { "sprite": "panel_18", "description": "Background detail" } ], "canvas": { "width": 1080, "height": 720 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A faded, dreamlike landscape with soft lighting, evoking a sense of melancholy and longing.", "panels": { "panel_3": { "x": 785, "y": 152, "w": 148, "h": 172, "row": 0, "col": 3 }, "panel_0": { "x": 110, "y": 156, "w": 108, "h": 152, "row": 0, "col": 0 }, "panel_1": { "x": 305, "y": 161, "w": 158, "h": 163, "row": 0, "col": 1 }, "panel_2": { "x": 530, "y": 161, "w": 165, "h": 162, "row": 0, "col": 2 }, "panel_4": { "x": 903, "y": 250, "w": 29, "h": 21, "row": 1, "col": 0 }, "panel_9": { "x": 708, "y": 426, "w": 220, "h": 158, "row": 2, "col": 3 }, "panel_8": { "x": 470, "y": 436, "w": 165, "h": 129, "row": 2, "col": 2 }, "panel_7": { "x": 313, "y": 440, "w": 29, "h": 24, "row": 2, "col": 1 }, "panel_5": { "x": 88, "y": 444, "w": 255, "h": 150, "row": 2, "col": 0 }, "panel_6": { "x": 92, "y": 466, "w": 35, "h": 23, "row": 3, "col": 0 }, "panel_10": { "x": 322, "y": 493, "w": 45, "h": 25, "row": 3, "col": 1 }, "panel_13": { "x": 458, "y": 503, "w": 31, "h": 26, "row": 4, "col": 1 }, "panel_17": { "x": 634, "y": 522, "w": 22, "h": 20, "row": 4, "col": 2 }, "panel_12": { "x": 429, "y": 527, "w": 42, "h": 34, "row": 4, "col": 0 }, "panel_16": { "x": 589, "y": 545, "w": 50, "h": 34, "row": 5, "col": 3 }, "panel_14": { "x": 488, "y": 551, "w": 34, "h": 28, "row": 5, "col": 1 }, "panel_15": { "x": 525, "y": 564, "w": 32, "h": 34, "row": 5, "col": 2 }, "panel_11": { "x": 286, "y": 569, "w": 34, "h": 25, "row": 5, "col": 0 }, "panel_18": { "x": 405, "y": 665, "w": 540, "h": 124, "row": 6, "col": 0 }, "panel_19": { "x": 142, "y": 730, "w": 172, "h": 116, "row": 7, "col": 0 }, "panel_20": { "x": 405, "y": 797, "w": 540, "h": 123, "row": 8, "col": 0 } } }
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the pair

NARRATIVE: "The park. The late afternoon sun. Two friends, inseparable, a corgi and a human, bound by joy...."
Nov 20, 2025 06:41 Basic

๐Ÿ“Š Analytics

Slug: 4f01d05d93
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:41:15

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A corgi puppy representing unconditional love and loyalty within a friendship.

Emotion: longing

Goal: Reaching acceptance and understanding of the friendship's evolution.

Quote: "Though paths may diverge, the shared laughter and unconditional love etched in our hearts will forever connect us."

๐Ÿ“– Narrative

Opening:
The park. The late afternoon sun. Two friends, inseparable, a corgi and a human, bound by joy.

Goal:
To embrace the bittersweet evolution of a cherished friendship and recognize the enduring love that remains.

Completion:
The warmth of the setting sun is like the warmth of the memories, a constant reminder of unwavering love and friendship.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A corgi puppy representing unconditional love and loyalty within a friendship.", "core_emotion": "longing", "goal_meaning": "Reaching acceptance and understanding of the friendship's evolution.", "journey_metaphor": "The journey represents the ups and downs, playful moments, and obstacles faced within a close relationship.", "completion_revelation": "Even though friendships change, the core love and memories remain, shaping who we are.", "sprite_selection_reasoning": "panel_0, panel_1, and panel_2 visually depict a corgi in different poses. This suggests animation frames. They are character sprites because they show a full animal body. panel_8 depicts a red heart, which symbolizes the strong bond of friendship, hence its selection for the goal. panel_3 depicts a iridescent puddle which is selected as collectible. panel_6 is platform due to it's wide shape. panel_4 shows a wide brick-like texture suitable for platforms. panel_5 shows SXSW advertising logo which has a rectangular shape and can be a platform. panel_10 depicts the 'AI heart' which is used as a collectible. panel_7 and panel_9 shows camera flash and microphone\/wire which are selected as hazards." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The park. The late afternoon sun. Two friends, inseparable, a corgi and a human, bound by joy.", "goal_description": "To embrace the bittersweet evolution of a cherished friendship and recognize the enduring love that remains.", "completion_text": "The warmth of the setting sun is like the warmth of the memories, a constant reminder of unwavering love and friendship.", "emotional_quote": "Though paths may diverge, the shared laughter and unconditional love etched in our hearts will forever connect us.", "tone": "bittersweet", "soundMood": "Acoustic guitar with soft piano chords evokes a feeling of nostalgia and warmth." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_0" ], "run": [ "panel_0", "panel_1", "panel_2" ], "jump": [ "panel_2" ] }, "player_size": { "width": 61, "height": 48 }, "goal_sprite": "panel_8", "goal_meaning_name": "Enduring Love", "platforms": [ "panel_6", "panel_6", "panel_4", "panel_4", "panel_5", "panel_5" ], "platform_meanings": { "panel_6": "The solid ground of shared experiences.", "panel_4": "Obstacles overcome together.", "panel_5": "The shared cultural tastes, events, and preferences" }, "moving_platforms": [ "panel_6" ], "fading_platforms": [ "panel_4" ], "collectibles": [ { "sprite": "panel_3", "story": "A glimmering iridescent puddle from a rainy walk together, filled with silly laughter and splashing.", "emotion": "joy" }, { "sprite": "panel_10", "story": "The moment of connection. It was love at first sight, a digital spark between hearts.", "emotion": "tenderness" }, { "sprite": "panel_10", "story": "The comfort of knowing that they are just one call away. Connection never fades.", "emotion": "peace" }, { "sprite": "panel_3", "story": "Remember that time we were at the beach? The water was so clear and glistened.", "emotion": "wistful" } ], "hazards": [ { "sprite": "panel_9", "meaning": "The tangled wires of miscommunication and frustration that strain relationships." }, { "sprite": "panel_7", "meaning": "The intrusive flash of harsh judgement and misunderstandings that threaten to blind." } ], "path_choices": "The higher path presents more challenging jumps, representing difficult conversations and necessary changes in the relationship. The lower path is easier, but represents avoiding difficult truths, leading to a less fulfilling connection.", "decorative_elements": [], "canvas": { "width": 1061, "height": 800 }, "backgroundColor": "#1a1a2e", "visual_atmosphere": "A nostalgic and slightly melancholic visual tone, with warm colors and soft lighting, evoking a sense of fondness and reflection.", "panels": { "panel_2": { "x": 721, "y": 100, "w": 215, "h": 152, "row": 0, "col": 2 }, "panel_3": { "x": 917, "y": 103, "w": 23, "h": 22, "row": 0, "col": 3 }, "panel_0": { "x": 96, "y": 104, "w": 173, "h": 169, "row": 0, "col": 0 }, "panel_1": { "x": 404, "y": 104, "w": 200, "h": 165, "row": 0, "col": 1 }, "panel_6": { "x": 701, "y": 417, "w": 260, "h": 152, "row": 1, "col": 2 }, "panel_4": { "x": 67, "y": 419, "w": 276, "h": 174, "row": 1, "col": 0 }, "panel_5": { "x": 396, "y": 446, "w": 230, "h": 108, "row": 1, "col": 1 }, "panel_8": { "x": 381, "y": 696, "w": 261, "h": 248, "row": 2, "col": 0 }, "panel_9": { "x": 699, "y": 696, "w": 261, "h": 248, "row": 2, "col": 1 }, "panel_7": { "x": 178, "y": 730, "w": 33, "h": 37, "row": 3, "col": 0 }, "panel_10": { "x": 122, "y": 769, "w": 147, "h": 120, "row": 4, "col": 0 } } }
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they are quite the pair!

NARRATIVE: "Two souls, kindred spirits, bound by an invisible thread. Their journey is a tapestry woven with lau..."
Nov 20, 2025 06:39 Basic

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Slug: 9752268ef4
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Created: 2025-11-20 06:39:08

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A cherished pet, reflecting unconditional love and companionship.

Emotion: love

Goal: Reaching the essence of shared joy and unwavering companionship.

Quote: "In the quiet moments, I see your face, and remember the joy that time cannot erase."

๐Ÿ“– Narrative

Opening:
Two souls, kindred spirits, bound by an invisible thread. Their journey is a tapestry woven with laughter, loyalty, and love.

Goal:
To find the heart of AI and reconnect with the unconditional love that shaped our shared world.

Completion:
The AI Heart resonates with the echoes of laughter and love, reaffirming that the strongest bonds transcend all boundaries.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A cherished pet, reflecting unconditional love and companionship.", "core_emotion": "love", "goal_meaning": "Reaching the essence of shared joy and unwavering companionship.", "journey_metaphor": "The journey represents navigating the cherished memories and shared moments of a special bond.", "completion_revelation": "The deepest connections are found in shared experiences and unconditional love.", "sprite_selection_reasoning": "Panel_0, panel_1, panel_2, panel_3 show a corgi in different poses, clearly indicating animation frames. This makes them the obvious choice for the player. Panel_4 shows a heart shape with 'AI' written inside, which suggests a goal related to love or connection. Panel_5, panel_8 and panel_9 are horizontal, ideal for platforms. Panel_6 represents camera flash while panel_7 is a heart with ai in it, suggesting a connection that may need to be repaired." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "Two souls, kindred spirits, bound by an invisible thread. Their journey is a tapestry woven with laughter, loyalty, and love.", "goal_description": "To find the heart of AI and reconnect with the unconditional love that shaped our shared world.", "completion_text": "The AI Heart resonates with the echoes of laughter and love, reaffirming that the strongest bonds transcend all boundaries.", "emotional_quote": "In the quiet moments, I see your face, and remember the joy that time cannot erase.", "tone": "tender", "soundMood": "Gentle piano melodies with ambient nature sounds." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_1" ], "run": [ "panel_1", "panel_2", "panel_3" ], "jump": [ "panel_3" ] }, "player_size": { "width": 56, "height": 48 }, "goal_sprite": "panel_4", "goal_meaning_name": "The AI Heart", "platforms": [ "panel_5", "panel_8", "panel_9", "panel_5", "panel_8", "panel_9" ], "platform_meanings": { "panel_5": "Represents familiar routines and comfortable spaces.", "panel_8": "Represents shared adventures and joyous explorations." }, "moving_platforms": [ "panel_5" ], "fading_platforms": [ "panel_8" ], "collectibles": [ { "sprite": "panel_6", "story": "A snapshot capturing a spontaneous moment of shared laughter.", "emotion": "joy" }, { "sprite": "panel_6", "story": "A cozy nap on a rainy afternoon, wrapped in comforting warmth.", "emotion": "peace" }, { "sprite": "panel_6", "story": "The first walk in the park, exploring the world together, filled with wonder.", "emotion": "wonder" }, { "sprite": "panel_6", "story": "A gentle nuzzle that is a silent promise of unwavering support and affection.", "emotion": "tenderness" } ], "hazards": [ { "sprite": "panel_7", "meaning": "The fear of losing the connection." } ], "path_choices": "Easy paths represent comfortable routines; harder paths symbolize the courage to embrace new experiences.", "decorative_elements": [], "canvas": { "width": 1049, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "Soft, warm, and nostalgic, evoking a sense of cherished memories.", "panels": { "panel_3": { "x": 764, "y": 242, "w": 181, "h": 151, "row": 0, "col": 3 }, "panel_0": { "x": 77, "y": 244, "w": 170, "h": 154, "row": 0, "col": 0 }, "panel_1": { "x": 311, "y": 244, "w": 169, "h": 154, "row": 0, "col": 1 }, "panel_2": { "x": 532, "y": 244, "w": 179, "h": 153, "row": 0, "col": 2 }, "panel_4": { "x": 72, "y": 457, "w": 190, "h": 154, "row": 1, "col": 0 }, "panel_6": { "x": 576, "y": 459, "w": 98, "h": 134, "row": 1, "col": 2 }, "panel_5": { "x": 306, "y": 482, "w": 205, "h": 111, "row": 1, "col": 1 }, "panel_7": { "x": 113, "y": 673, "w": 92, "h": 106, "row": 2, "col": 0 }, "panel_8": { "x": 265, "y": 688, "w": 342, "h": 90, "row": 2, "col": 1 }, "panel_9": { "x": 614, "y": 688, "w": 335, "h": 90, "row": 2, "col": 2 } } }
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Memory Input

the girl and her corgi

NARRATIVE: "The house is quiet now. Only echoes remain, and the warmth of a loyal friend...."
Nov 20, 2025 06:36 Basic

๐Ÿ“Š Analytics

Slug: 35f74ea258
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Created: 2025-11-20 06:36:19

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The girl reliving memories with her corgi

Emotion: hope

Goal: Reaching a place of acceptance and peace about the past.

Quote: "Though time may pass and seasons turn, the paw prints on my heart will never fade."

๐Ÿ“– Narrative

Opening:
The house is quiet now. Only echoes remain, and the warmth of a loyal friend.

Goal:
To find the light at the end of the memory, a place where the past doesn't hurt.

Completion:
The love we shared will always remain, a light that never fades.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The girl reliving memories with her corgi", "core_emotion": "hope", "goal_meaning": "Reaching a place of acceptance and peace about the past.", "journey_metaphor": "Navigating fragmented memories and emotional obstacles to find closure.", "completion_revelation": "That even though the past is gone, the love remains.", "sprite_selection_reasoning": "Panel_0, panel_1, panel_2, and panel_3 visually depict a corgi in different walking\/running animations. They are visually similar and show movement, clearly fitting the role of player character. Panel_11 looks like a camera or projector, suggesting viewing the past, making it a good goal sprite. Panel_5 is a wide pattern, good for platforms. Panel_4 looks like a bright light, which could be good for goal, but I will assign it to decorative. Panel_7, panel_6, panel_8, panel_9, panel_10, panel_12, panel_13, panel_14, and panel_15 all look like decorative items. " }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The house is quiet now. Only echoes remain, and the warmth of a loyal friend.", "goal_description": "To find the light at the end of the memory, a place where the past doesn't hurt.", "completion_text": "The love we shared will always remain, a light that never fades.", "emotional_quote": "Though time may pass and seasons turn, the paw prints on my heart will never fade.", "tone": "melancholic", "soundMood": "Soft piano melody with distant dog barks" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_0" ], "run": [ "panel_0", "panel_1", "panel_2" ], "jump": [ "panel_3" ] }, "player_size": { "width": 46, "height": 48 }, "goal_sprite": "panel_7", "goal_meaning_name": "Eternal Love", "platforms": [ "panel_5", "panel_5", "panel_5", "panel_5", "panel_5", "panel_5" ], "platform_meanings": { "panel_5": "The passage of time, each step further from that cherished period." }, "moving_platforms": [ "panel_5" ], "fading_platforms": [ "panel_5" ], "collectibles": [ { "sprite": "panel_6", "story": "The squeaky toy he loved. It reminds you of his playful spirit and unconditional affection.", "emotion": "Tenderness" }, { "sprite": "panel_8", "story": "A chewed up leash, a reminder of walks in the park and carefree days of playing fetch.", "emotion": "Nostalgia" }, { "sprite": "panel_9", "story": "An old dog tag, now tarnished but holding the memory of his unwavering loyalty.", "emotion": "Love" }, { "sprite": "panel_10", "story": "A single strand of fur, a tangible reminder of the warmth he brought into your life.", "emotion": "Longing" } ], "hazards": [ { "sprite": "panel_11", "meaning": "The fear of forgetting the precious memories." } ], "path_choices": "The easy path represents dwelling in sadness, while the hard path represents actively remembering the good times and accepting the loss.", "decorative_elements": [ { "sprite": "panel_4", "description": "Adds a sense of ethereal glow to the memory fragments." }, { "sprite": "panel_12", "description": "Reminds one of how memories feel scattered." }, { "sprite": "panel_13", "description": "Reminds one of how memories feel scattered." }, { "sprite": "panel_14", "description": "Small reminders." }, { "sprite": "panel_15", "description": "Small reminders." } ], "canvas": { "width": 1043, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "Dreamlike and melancholic, with soft lighting and faded colors.", "panels": { "panel_3": { "x": 781, "y": 175, "w": 162, "h": 193, "row": 0, "col": 3 }, "panel_0": { "x": 85, "y": 190, "w": 161, "h": 169, "row": 0, "col": 0 }, "panel_1": { "x": 310, "y": 190, "w": 185, "h": 166, "row": 0, "col": 1 }, "panel_2": { "x": 542, "y": 190, "w": 186, "h": 166, "row": 0, "col": 2 }, "panel_4": { "x": 113, "y": 478, "w": 176, "h": 174, "row": 1, "col": 0 }, "panel_7": { "x": 738, "y": 479, "w": 144, "h": 160, "row": 1, "col": 2 }, "panel_6": { "x": 507, "y": 494, "w": 29, "h": 28, "row": 1, "col": 1 }, "panel_5": { "x": 412, "y": 513, "w": 184, "h": 116, "row": 2, "col": 0 }, "panel_8": { "x": 573, "y": 570, "w": 29, "h": 27, "row": 3, "col": 0 }, "panel_9": { "x": 577, "y": 605, "w": 23, "h": 23, "row": 4, "col": 0 }, "panel_12": { "x": 411, "y": 727, "w": 191, "h": 181, "row": 5, "col": 2 }, "panel_13": { "x": 723, "y": 727, "w": 192, "h": 181, "row": 5, "col": 3 }, "panel_10": { "x": 127, "y": 728, "w": 25, "h": 25, "row": 5, "col": 0 }, "panel_11": { "x": 150, "y": 740, "w": 101, "h": 168, "row": 5, "col": 1 }, "panel_14": { "x": 131, "y": 797, "w": 26, "h": 25, "row": 6, "col": 0 }, "panel_15": { "x": 232, "y": 819, "w": 26, "h": 27, "row": 6, "col": 1 } } }
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Memory Input

she took her corgi to sxsw again

NARRATIVE: "The festival is a blur. A million voices, flashing lights, and the persistent thump of bass. Just ne..."
Nov 20, 2025 06:30 Basic

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Slug: ea079779c3
Model: N/A
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Created: 2025-11-20 06:30:06

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ”Š Audio Assets

๐Ÿ’ญ Emotional Core

Player: The owner of the corgi, navigating the chaos of SXSW to find a moment of peace.

Emotion: longing

Goal: Finding a quiet space amidst the festival to reconnect with oneself and the simple joy of companionship.

Quote: "Sometimes, the greatest adventure is finding stillness in the storm, a shared glance that speaks volumes in the cacophony."

๐Ÿ“– Narrative

Opening:
The festival is a blur. A million voices, flashing lights, and the persistent thump of bass. Just need a moment of quiet with my best friend.

Goal:
Reach that quiet spot, where the noise fades and the only thing that matters is the gentle rhythm of shared breaths and the comforting weight of fur against your leg.

Completion:
In the heart of the chaos, a pocket of peace. Just me, the dog, and the quiet hum of contentment.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The owner of the corgi, navigating the chaos of SXSW to find a moment of peace.", "core_emotion": "longing", "goal_meaning": "Finding a quiet space amidst the festival to reconnect with oneself and the simple joy of companionship.", "journey_metaphor": "The platforming represents the chaotic environment of SXSW, with its constant distractions and obstacles that make it hard to stay present and connected.", "completion_revelation": "True connection and peace can be found even in the most overwhelming environments, as long as you hold onto what truly matters.", "sprite_selection_reasoning": "panel_0, panel_1 and panel_2 show a corgi in different poses (sitting, lying down, running), visually matching the memory. These frames will be used to animate the corgi. Therefore, the corgi will be the player. panel_3 shows a burst of light, which seems like a good visual representation of finding a 'bright spot' in a hectic environment, therefore it will be used as a goal. panel_4 is the can of beer. panel_5 and panel_8 both look like they can be used as the SXSW backdrop. panel_6 is a red heart which can be collected to make the player find solace. panel_7 appears to be a feet wearing sandals in front of the SXSW backdrop." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "scattered" }, "narrative": { "opening_text": "The festival is a blur. A million voices, flashing lights, and the persistent thump of bass. Just need a moment of quiet with my best friend.", "goal_description": "Reach that quiet spot, where the noise fades and the only thing that matters is the gentle rhythm of shared breaths and the comforting weight of fur against your leg.", "completion_text": "In the heart of the chaos, a pocket of peace. Just me, the dog, and the quiet hum of contentment.", "emotional_quote": "Sometimes, the greatest adventure is finding stillness in the storm, a shared glance that speaks volumes in the cacophony.", "tone": "reflective", "soundMood": "ambient electronic music with echoing voices, fading to quiet acoustic guitar" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_2" ], "jump": [ "panel_1" ] }, "player_size": { "width": 29, "height": 48 }, "goal_sprite": "panel_3", "goal_meaning_name": "A Moment of Clarity", "platforms": [ "panel_5", "panel_5", "panel_5", "panel_5", "panel_5" ], "platform_meanings": { "panel_5": "The press walls and backdrops, the superficiality of SXSW.", "panel_8": "Representing fleeting connections, brief conversations, and the faces you see and immediately forget in a crowd." }, "moving_platforms": [ "panel_5" ], "fading_platforms": [], "collectibles": [ { "sprite": "panel_6", "story": "Finding the heart of what is real.", "emotion": "tenderness" }, { "sprite": "panel_4", "story": "The feeling of loneliness despite being around many people.", "emotion": "longing" } ], "hazards": [ { "sprite": "panel_7", "meaning": "Represents the distractions and intrusive thoughts that make the journey difficult." } ], "path_choices": "Taking the easy path means following the crowds and getting swept up in the chaos, while the hard path requires staying focused and navigating against the flow to find the quiet space.", "decorative_elements": [ { "sprite": "panel_8", "description": "Background detail" } ], "canvas": { "width": 1024, "height": 800 }, "backgroundColor": "#2a4a5a", "visual_atmosphere": "A slightly hazy, dreamlike quality, reflecting the feeling of being overwhelmed and slightly detached from reality. The color palette is muted, except for the burst of the goal, emphasizing the longing for a clearer, more peaceful state.", "panels": { "panel_1": { "x": 396, "y": 48, "w": 265, "h": 229, "row": 0, "col": 1 }, "panel_2": { "x": 734, "y": 48, "w": 254, "h": 228, "row": 0, "col": 2 }, "panel_0": { "x": 99, "y": 49, "w": 149, "h": 250, "row": 0, "col": 0 }, "panel_3": { "x": 24, "y": 362, "w": 300, "h": 303, "row": 1, "col": 0 }, "panel_4": { "x": 724, "y": 388, "w": 244, "h": 260, "row": 1, "col": 1 }, "panel_5": { "x": 393, "y": 455, "w": 244, "h": 139, "row": 2, "col": 0 }, "panel_6": { "x": 347, "y": 702, "w": 330, "h": 322, "row": 3, "col": 0 }, "panel_7": { "x": 687, "y": 703, "w": 337, "h": 321, "row": 3, "col": 1 }, "panel_8": { "x": 41, "y": 762, "w": 258, "h": 207, "row": 4, "col": 0 } } }
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the girl and her corgi ceo ruled SXSW

NARRATIVE: "The air crackled with innovation. A tiny corgi, fueled by ambition, took SXSW by storm...."
Nov 20, 2025 06:27 Basic

๐Ÿ“Š Analytics

Slug: 051bfcd3a1
Model: N/A
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Created: 2025-11-20 06:27:12

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The ambitious spirit of the corgi CEO

Emotion: joy

Goal: Reaching the peak of influence and recognition at SXSW

Quote: "It's not about the destination, but the pawprints we leave along the way."

๐Ÿ“– Narrative

Opening:
The air crackled with innovation. A tiny corgi, fueled by ambition, took SXSW by storm.

Goal:
To bask in the spotlight and make a mark on the chaotic landscape of SXSW.

Completion:
The echoes of laughter and innovation linger as the corgi's legacy at SXSW solidifies.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The ambitious spirit of the corgi CEO", "core_emotion": "joy", "goal_meaning": "Reaching the peak of influence and recognition at SXSW", "journey_metaphor": "Navigating the chaotic landscape of SXSW to make a lasting impact.", "completion_revelation": "True success is found in the genuine connections made along the way.", "sprite_selection_reasoning": "panel_0, panel_1, and panel_2 visually depict a corgi wearing a CEO jacket in different states of motion (standing, running, jumping). These sprites strongly match the memory of a corgi CEO. They are chosen for the player because they represent the core subject of the memory. panel_5 shows a pile of tangled cords and wires, visually representing the disorienting nature of the event, so this is the best choice for a hazard. panel_6 displays a pixelated heart with the letters 'AI' which embodies the technological spirit of SXSW, and panel_3 shows a sandal which best portrays the general look and feel of the event." }, "gameplay": { "physics_style": "bouncy", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The air crackled with innovation. A tiny corgi, fueled by ambition, took SXSW by storm.", "goal_description": "To bask in the spotlight and make a mark on the chaotic landscape of SXSW.", "completion_text": "The echoes of laughter and innovation linger as the corgi's legacy at SXSW solidifies.", "emotional_quote": "It's not about the destination, but the pawprints we leave along the way.", "tone": "joyful", "soundMood": "Upbeat electro-pop with a hint of playful synth" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0", "panel_0" ], "run": [ "panel_1", "panel_2", "panel_1" ], "jump": [ "panel_2" ] }, "player_size": { "width": 52, "height": 48 }, "goal_sprite": "panel_6", "goal_meaning_name": "Center Stage", "platforms": [], "platform_meanings": { "panel_3": "Each step is a chance encounter with a new connection." }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_4", "story": "A business card collected at a crowded panel, promising future collaboration.", "emotion": "hope" }, { "sprite": "panel_4", "story": "A picture of the corgi with the company logo in front of an interactive installation.", "emotion": "pride" }, { "sprite": "panel_4", "story": "A positive tweet from a tech influencer, recognizing the corgi's innovative ideas.", "emotion": "excitement" }, { "sprite": "panel_4", "story": "A moment of genuine connection with a fellow entrepreneur, sharing dreams for the future.", "emotion": "tenderness" } ], "hazards": [ { "sprite": "panel_5", "meaning": "The tangled web of networking events and competing voices." } ], "path_choices": "The easy path focuses on quick wins and superficial connections, while the hard path requires deeper engagement and perseverance, ultimately leading to more meaningful rewards.", "decorative_elements": [ { "sprite": "panel_7", "description": "The crowds milling through the hallways." }, { "sprite": "panel_8", "description": "The energy drinks fueling the long days." }, { "sprite": "panel_3", "description": "Background detail" } ], "canvas": { "width": 1035, "height": 728 }, "backgroundColor": "#FFDA63", "visual_atmosphere": "Bright, energetic, and slightly chaotic, reflecting the bustling atmosphere of SXSW.", "panels": { "panel_2": { "x": 723, "y": 67, "w": 212, "h": 195, "row": 0, "col": 1 }, "panel_0": { "x": 73, "y": 92, "w": 193, "h": 179, "row": 0, "col": 0 }, "panel_1": { "x": 388, "y": 100, "w": 225, "h": 166, "row": 1, "col": 0 }, "panel_3": { "x": 715, "y": 272, "w": 75, "h": 35, "row": 2, "col": 0 }, "panel_5": { "x": 379, "y": 400, "w": 243, "h": 228, "row": 3, "col": 0 }, "panel_4": { "x": 209, "y": 450, "w": 24, "h": 26, "row": 4, "col": 1 }, "panel_6": { "x": 97, "y": 457, "w": 149, "h": 106, "row": 4, "col": 0 }, "panel_8": { "x": 248, "y": 576, "w": 28, "h": 29, "row": 5, "col": 1 }, "panel_7": { "x": 80, "y": 577, "w": 27, "h": 28, "row": 5, "col": 0 } } }
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Memory Input

my childhood trike

NARRATIVE: "The trike sits abandoned, gathering dust. Where did the laughter go? The world once so bright, now s..."
Nov 20, 2025 06:22 Basic

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Slug: 797c52279c
Model: N/A
Request Tokens: 0
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Total Tokens: 0
Created: 2025-11-20 06:22:34

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The fragmented memory of childhood joy

Emotion: hope

Goal: Reaching a place of childlike wonder again, a return to simplicity and joy

Quote: "We don't stop playing because we grow old; we grow old because we stop playing."

๐Ÿ“– Narrative

Opening:
The trike sits abandoned, gathering dust. Where did the laughter go? The world once so bright, now seems so gray.

Goal:
A place where imagination roams free, where the world is new, where the heart is light and unburdened by the weight of years. A moment of pure, unadulterated joy.

Completion:
The dust fades, the colors return, and the world is vibrant once more. The child still lives within.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The fragmented memory of childhood joy", "core_emotion": "hope", "goal_meaning": "Reaching a place of childlike wonder again, a return to simplicity and joy", "journey_metaphor": "The platforming represents navigating the complexities of adulthood and the effort required to reconnect with childhood joy.", "completion_revelation": "The joy of childhood is always accessible if one chooses to see the world with youthful eyes." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The trike sits abandoned, gathering dust. Where did the laughter go? The world once so bright, now seems so gray.", "goal_description": "A place where imagination roams free, where the world is new, where the heart is light and unburdened by the weight of years. A moment of pure, unadulterated joy.", "completion_text": "The dust fades, the colors return, and the world is vibrant once more. The child still lives within.", "emotional_quote": "We don't stop playing because we grow old; we grow old because we stop playing.", "tone": "bittersweet", "soundMood": "Dreamy, nostalgic, with a hint of childhood innocence" }, "player_sprite": "panel_9", "player_animation": { "idle": [ "panel_9", "panel_9" ], "run": [ "panel_10", "panel_11", "panel_10" ], "jump": [ "panel_9" ] }, "player_size": { "width": 59, "height": 48 }, "goal_sprite": "panel_7", "goal_meaning_name": "The Playground of Dreams", "platforms": [ "panel_6", "panel_6", "panel_6" ], "platform_meanings": { "panel_6": "The path of responsibility and obligation.", "panel_8": "Moments of simple pleasure in adulthood that remind us of childhood." }, "moving_platforms": [], "fading_platforms": [ "panel_6" ], "collectibles": [ { "sprite": "panel_4", "story": "A chipped paint flake from the trike, a memory of scraped knees and triumphant first rides.", "emotion": "tenderness" }, { "sprite": "panel_4", "story": "A faded photograph of a sunny day, a memory of endless summer afternoons.", "emotion": "joy" }, { "sprite": "panel_4", "story": "A smooth, grey stone found in the garden, a memory of playing pretend and building castles.", "emotion": "wonder" }, { "sprite": "panel_4", "story": "A half-eaten cookie, a memory of sharing treats with a beloved friend.", "emotion": "love" } ], "hazards": [ { "sprite": "panel_0", "meaning": "The weight of expectations and the loss of innocence." } ], "path_choices": "Easier paths focus on remembering surface-level joys. Harder paths delve deeper into the bittersweet aspects of childhood and the passage of time.", "decorative_elements": [ { "sprite": "panel_1", "description": "A quiet reminder of simpler times, not meant to impede, only to coexist on this journey" }, { "sprite": "panel_2", "description": "A quiet reminder of simpler times, not meant to impede, only to coexist on this journey" }, { "sprite": "panel_3", "description": "A quiet reminder of simpler times, not meant to impede, only to coexist on this journey" }, { "sprite": "panel_5", "description": "A quiet reminder of simpler times, not meant to impede, only to coexist on this journey" }, { "sprite": "panel_8", "description": "Background detail" } ], "canvas": { "width": 1072, "height": 800 }, "backgroundColor": "#a7d9ed", "visual_atmosphere": "Dreamlike and slightly faded, with bursts of vibrant color representing moments of pure joy and memories.", "panels": { "panel_3": { "x": 785, "y": 85, "w": 187, "h": 185, "row": 0, "col": 0 }, "panel_0": { "x": 53, "y": 120, "w": 199, "h": 173, "row": 1, "col": 0 }, "panel_1": { "x": 297, "y": 120, "w": 198, "h": 172, "row": 1, "col": 1 }, "panel_2": { "x": 534, "y": 120, "w": 199, "h": 173, "row": 1, "col": 2 }, "panel_4": { "x": 836, "y": 261, "w": 55, "h": 40, "row": 2, "col": 0 }, "panel_5": { "x": 431, "y": 396, "w": 134, "h": 201, "row": 3, "col": 0 }, "panel_8": { "x": 838, "y": 416, "w": 86, "h": 51, "row": 3, "col": 1 }, "panel_7": { "x": 691, "y": 443, "w": 154, "h": 150, "row": 4, "col": 1 }, "panel_6": { "x": 69, "y": 471, "w": 258, "h": 95, "row": 4, "col": 0 }, "panel_9": { "x": 87, "y": 696, "w": 249, "h": 203, "row": 5, "col": 0 }, "panel_10": { "x": 402, "y": 696, "w": 222, "h": 214, "row": 5, "col": 1 }, "panel_11": { "x": 690, "y": 696, "w": 222, "h": 214, "row": 5, "col": 2 } } }
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Memory Input

the day my father left us

NARRATIVE: "The door closed, and a piece of my heart went with it. Now, I must learn to navigate the echoing sil..."
Nov 20, 2025 06:09 Basic

๐Ÿ“Š Analytics

Slug: 197e3b4679
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:09:52

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A child grappling with the abandonment of their father.

Emotion: longing

Goal: Reaching acceptance and finding peace within the memory of loss.

Quote: "Though the path is shrouded in shadow, the echoes of love and laughter still guide my way. Even in absence, a part of him remains, woven into the tapestry of my being."

๐Ÿ“– Narrative

Opening:
The door closed, and a piece of my heart went with it. Now, I must learn to navigate the echoing silence he left behind.

Goal:
Reach the light, find peace with the memory, and step into a new chapter of life.

Completion:
The light embraces me, warmth filling the emptiness. The memories remain, but they no longer hold the same pain. I am free.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A child grappling with the abandonment of their father.", "core_emotion": "longing", "goal_meaning": "Reaching acceptance and finding peace within the memory of loss.", "journey_metaphor": "The platforming represents the difficult steps of grieving and moving on, each jump a leap of faith.", "completion_revelation": "Even in absence, love and memories endure, and healing is possible.", "sprite_selection_reasoning": "panel_0 depicts a teddy bear standing still with a patched heart. It visually represents a child, small and vulnerable, experiencing a broken heart. panel_1 depicts a teddy bear walking and shows the teddy bear is with an eye patch, and represents the idea of moving on with a wounded heart. panel_2 depicts a teddy bear with open arms, as if wanting a hug. panel_3 shows a teddy bear sitting down, and represents a child in peace. panel_4 is a shadowy figure which shows fear. panel_5 represents a wooden floor platform. panel_6 is a shattered mirror. panel_7 is a door in darkness. panel_8 is a door full of light. panel_9 is a sand floor. I chose panel_0 as the player_sprite because the teddy bear visually represents the emotional state of a child. I chose panel_8 as the goal_sprite because a door full of light represents a new beginning, healing, and acceptance, providing a powerful visual representation of the emotional goal." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The door closed, and a piece of my heart went with it. Now, I must learn to navigate the echoing silence he left behind.", "goal_description": "Reach the light, find peace with the memory, and step into a new chapter of life.", "completion_text": "The light embraces me, warmth filling the emptiness. The memories remain, but they no longer hold the same pain. I am free.", "emotional_quote": "Though the path is shrouded in shadow, the echoes of love and laughter still guide my way. Even in absence, a part of him remains, woven into the tapestry of my being.", "tone": "melancholic", "soundMood": "Soft, melancholic piano with echoing ambient sounds." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_0", "panel_1", "panel_2" ], "jump": [ "panel_0" ] }, "player_size": { "width": 30, "height": 48 }, "goal_sprite": "panel_8", "goal_meaning_name": "The Dawn", "platforms": [ "panel_5", "panel_5", "panel_5", "panel_5", "panel_5", "panel_5" ], "platform_meanings": { "panel_5": "The familiar comfort of routine, now shattered.", "panel_9": "Unstable ground, representing the uncertainty of the future." }, "moving_platforms": [ "panel_5" ], "fading_platforms": [], "collectibles": [], "hazards": [ { "sprite": "panel_4", "meaning": "The looming shadow of fear and doubt." }, { "sprite": "panel_6", "meaning": "A shattered mirror, a reflection of a broken family." } ], "path_choices": "The easy path is a direct, linear route through the sadness, while the harder path involves more challenging jumps and longer waits, representing the choice to actively confront the pain or attempt to avoid it.", "decorative_elements": [ { "sprite": "panel_7", "description": "A darkened door, symbolizing the closed chapter of his presence." }, { "sprite": "panel_9", "description": "Background detail" } ], "canvas": { "width": 1059, "height": 800 }, "backgroundColor": "#2a2a3a", "visual_atmosphere": "A somber, muted color palette with soft lighting, creating a dreamlike, reflective atmosphere. Particle effects create an ethereal feel.", "panels": { "panel_3": { "x": 778, "y": 95, "w": 181, "h": 202, "row": 0, "col": 3 }, "panel_0": { "x": 78, "y": 103, "w": 138, "h": 221, "row": 0, "col": 0 }, "panel_1": { "x": 297, "y": 103, "w": 161, "h": 221, "row": 0, "col": 1 }, "panel_2": { "x": 542, "y": 103, "w": 152, "h": 221, "row": 0, "col": 2 }, "panel_4": { "x": 369, "y": 409, "w": 248, "h": 236, "row": 1, "col": 0 }, "panel_6": { "x": 734, "y": 433, "w": 143, "h": 213, "row": 1, "col": 1 }, "panel_5": { "x": 56, "y": 460, "w": 268, "h": 147, "row": 2, "col": 0 }, "panel_7": { "x": 71, "y": 723, "w": 238, "h": 231, "row": 3, "col": 0 }, "panel_9": { "x": 674, "y": 723, "w": 258, "h": 213, "row": 3, "col": 2 }, "panel_8": { "x": 364, "y": 724, "w": 257, "h": 212, "row": 3, "col": 1 } } }
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Memory Input

the last time i saw my room before the earthquake

NARRATIVE: "Dust settles on silent frames. The world tilts, and the familiar fades. Where will I land when the s..."
Nov 20, 2025 06:01 Basic

๐Ÿ“Š Analytics

Slug: f56082e7d4
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 06:01:23

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: A memory of oneself

Emotion: hope

Goal: Reaching a place of safety and acceptance, a return to normalcy after chaos

Quote: "Even in the face of overwhelming loss, the whispers of love and laughter echo in the heart's chamber."

๐Ÿ“– Narrative

Opening:
Dust settles on silent frames. The world tilts, and the familiar fades. Where will I land when the shaking stops?

Goal:
To find the book of memories and return to a semblance of normalcy before the world changed.

Completion:
The book remains, a beacon of light in the chaos. The stories within remind you of what was, and what will be.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "A memory of oneself", "core_emotion": "hope", "goal_meaning": "Reaching a place of safety and acceptance, a return to normalcy after chaos", "journey_metaphor": "Navigating the fragmented memories and emotional aftermath of trauma", "completion_revelation": "That even amidst destruction, fragments of peace and love remain", "sprite_selection_reasoning": "panel_0 depicts a cute bee character that represents the memory. panel_1 depicts the same bee character running or flying. panel_2 depicts the same bee character with yellow energy around it. panel_3 depicts a cracked stone floor. panel_4 depicts a book with light, panel_5 depicts a shadowy figure. panel_6 depicts a yellow light sprite. panel_7 depicts a yellow light sprite. panel_8 depicts wooden floor planks. The player_sprite is the character that the player is representing. The goal_sprite is the book, the light of knowledge and memory." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "screen_shake" ], "level_layout": "descent" }, "narrative": { "opening_text": "Dust settles on silent frames. The world tilts, and the familiar fades. Where will I land when the shaking stops?", "goal_description": "To find the book of memories and return to a semblance of normalcy before the world changed.", "completion_text": "The book remains, a beacon of light in the chaos. The stories within remind you of what was, and what will be.", "emotional_quote": "Even in the face of overwhelming loss, the whispers of love and laughter echo in the heart's chamber.", "tone": "melancholic", "soundMood": "Ethereal, echoing piano with subtle wind sounds" }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_0" ], "jump": [ "panel_2" ] }, "player_size": { "width": 47, "height": 48 }, "goal_sprite": "panel_4", "goal_meaning_name": "The Memory Book", "platforms": [ "panel_1", "panel_5", "panel_3" ], "platform_meanings": { "panel_8": "Familiar floorboards shifting and unsteady", "panel_3": "Cracked stone, representing broken foundations" }, "moving_platforms": [ "panel_3" ], "fading_platforms": [], "collectibles": [ { "sprite": "panel_6", "story": "A forgotten toy, a symbol of childhood joy, briefly glimpsed before being lost.", "emotion": "tenderness" }, { "sprite": "panel_6", "story": "A photograph, capturing a moment of shared laughter, now torn and faded.", "emotion": "longing" }, { "sprite": "panel_6", "story": "A small trinket, representing a promise made, now broken by circumstance.", "emotion": "regret" }, { "sprite": "panel_6", "story": "A handwritten letter, filled with words of love and support, a reminder of unwavering strength.", "emotion": "hope" } ], "hazards": [], "path_choices": "Easy path avoids hazards and uses stable platforms, representing denial. Hard path navigates dangerous areas and fading platforms, representing facing fears head-on.", "decorative_elements": [ { "sprite": "panel_7", "description": "Scattered debris and dust particles, adding to the atmosphere of chaos." }, { "sprite": "panel_8", "description": "Background detail" } ], "canvas": { "width": 1082, "height": 800 }, "backgroundColor": "#464646", "visual_atmosphere": "Dusty and muted, with soft lighting and unsettling shadows.", "panels": { "panel_2": { "x": 725, "y": 42, "w": 257, "h": 230, "row": 0, "col": 2 }, "panel_0": { "x": 63, "y": 62, "w": 206, "h": 210, "row": 0, "col": 0 }, "panel_1": { "x": 373, "y": 69, "w": 234, "h": 209, "row": 0, "col": 1 }, "panel_5": { "x": 773, "y": 384, "w": 172, "h": 252, "row": 1, "col": 2 }, "panel_3": { "x": 37, "y": 388, "w": 254, "h": 248, "row": 1, "col": 0 }, "panel_4": { "x": 414, "y": 414, "w": 180, "h": 194, "row": 1, "col": 1 }, "panel_6": { "x": 415, "y": 531, "w": 22, "h": 22, "row": 2, "col": 0 }, "panel_7": { "x": 577, "y": 572, "w": 20, "h": 22, "row": 3, "col": 0 }, "panel_8": { "x": 51, "y": 744, "w": 232, "h": 231, "row": 4, "col": 0 } } }
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Memory Input

i stayed in this room all pandemic with my laptop as my faithful companion

NARRATIVE: "The room became a world. The laptop, a lifeline. The window, a distant memory...."
Nov 20, 2025 05:57 Basic

๐Ÿ“Š Analytics

Slug: afc5732c68
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 05:57:47

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The player represents the user navigating the digital space during the pandemic.

Emotion: longing

Goal: Reaching a point of resolution and moving beyond the confines of the room and the past.

Quote: "Though I was confined, I found a universe within. The screen held both my prison and my portal."

๐Ÿ“– Narrative

Opening:
The room became a world. The laptop, a lifeline. The window, a distant memory.

Goal:
A glimpse of sunlight through a reopened window, symbolizing a return to the outside world and a release from isolation.

Completion:
The sun warms your face. The journey inward has ended, the world awaits.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The player represents the user navigating the digital space during the pandemic.", "core_emotion": "longing", "goal_meaning": "Reaching a point of resolution and moving beyond the confines of the room and the past.", "journey_metaphor": "The platforming represents the ups and downs, the anxieties and brief moments of peace, experienced during isolation.", "completion_revelation": "Acceptance of the time spent in isolation and a readiness to move forward, carrying the lessons learned.", "sprite_selection_reasoning": "The sprites were chosen to reflect the theme of isolation and reliance on technology. The laptop represents the player, the window represents the longing for the outside world, and the other elements represent challenges and memories." }, "gameplay": { "physics_style": "floaty", "movement_speed": "medium", "visual_effects": [ "particles", "trails" ], "level_layout": "journey" }, "narrative": { "opening_text": "The room became a world. The laptop, a lifeline. The window, a distant memory.", "goal_description": "A glimpse of sunlight through a reopened window, symbolizing a return to the outside world and a release from isolation.", "completion_text": "The sun warms your face. The journey inward has ended, the world awaits.", "emotional_quote": "Though I was confined, I found a universe within. The screen held both my prison and my portal.", "tone": "reflective", "soundMood": "Ambient, melancholic piano with occasional hopeful synth chords" }, "player_sprite": "panel_2", "player_animation": { "idle": [ "panel_2" ], "run": [ "panel_3", "panel_4" ], "jump": [ "panel_5" ] }, "player_size": { "width": 50, "height": 48 }, "goal_sprite": "panel_6", "goal_meaning_name": "Sunlit Window", "platforms": [], "platform_meanings": { "panel_0": "Days blurring together.", "panel_1": "Fleeting moments of calm." }, "moving_platforms": [], "fading_platforms": [], "collectibles": [ { "sprite": "panel_8", "story": "A forgotten joke shared with a friend online. Connection sustained.", "emotion": "tenderness" }, { "sprite": "panel_8", "story": "The news headlines flashing across the screen. Anxiety rises.", "emotion": "grief" }, { "sprite": "panel_8", "story": "A virtual concert bringing strangers together. Hope flickers.", "emotion": "hope" }, { "sprite": "panel_8", "story": "The weight of unanswered emails. The days blending into months.", "emotion": "longing" } ], "hazards": [ { "sprite": "panel_7", "meaning": "Overdue bills and responsibilities." } ], "path_choices": "Easy path: direct jumps, less risky. Hard path: requires precise timing, rewards with deeper reflections.", "decorative_elements": [ { "sprite": "panel_9", "description": "A pile of paperwork, reminders of the outside world slowly forgotten." }, { "sprite": "panel_10", "description": "A comfy corner." }, { "sprite": "panel_11", "description": "A stack of blankets." }, { "sprite": "panel_12", "description": "A quiet space." }, { "sprite": "panel_0", "description": "Background detail" }, { "sprite": "panel_1", "description": "Background detail" } ], "canvas": { "width": 1046, "height": 800 }, "backgroundColor": "#282c34", "visual_atmosphere": "A dimly lit room, with soft blues and grays dominating. The goal, a brightly lit window, offers a stark contrast.", "panels": { "panel_0": { "x": 809, "y": 58, "w": 97, "h": 31, "row": 0, "col": 0 }, "panel_1": { "x": 822, "y": 78, "w": 69, "h": 27, "row": 0, "col": 1 }, "panel_5": { "x": 765, "y": 137, "w": 181, "h": 157, "row": 1, "col": 3 }, "panel_2": { "x": 81, "y": 152, "w": 162, "h": 155, "row": 1, "col": 0 }, "panel_3": { "x": 315, "y": 152, "w": 177, "h": 156, "row": 1, "col": 1 }, "panel_4": { "x": 548, "y": 152, "w": 165, "h": 158, "row": 1, "col": 2 }, "panel_7": { "x": 395, "y": 392, "w": 230, "h": 236, "row": 2, "col": 1 }, "panel_8": { "x": 520, "y": 404, "w": 49, "h": 28, "row": 2, "col": 2 }, "panel_6": { "x": 84, "y": 416, "w": 233, "h": 200, "row": 2, "col": 0 }, "panel_9": { "x": 717, "y": 434, "w": 179, "h": 141, "row": 3, "col": 0 }, "panel_12": { "x": 693, "y": 691, "w": 236, "h": 244, "row": 4, "col": 2 }, "panel_10": { "x": 81, "y": 692, "w": 235, "h": 242, "row": 4, "col": 0 }, "panel_11": { "x": 385, "y": 692, "w": 239, "h": 243, "row": 4, "col": 1 } } }
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Memory Input

i left an empty seat on the last train to leave the station

NARRATIVE: "The platform rumbled, a mechanical sigh. An empty seat, a silent promise, fading into the night. Wou..."
Nov 20, 2025 05:52 Basic

๐Ÿ“Š Analytics

Slug: 396e4c66c1
Model: N/A
Request Tokens: 0
Response Tokens: 0
Total Tokens: 0
Created: 2025-11-20 05:52:57

๐Ÿ“ท Original Image

๐ŸŽจ Generated Sprites

๐Ÿ’ญ Emotional Core

Player: The part of yourself that makes difficult decisions.

Emotion: regret

Goal: Acceptance of a missed opportunity.

Quote: "Sometimes, the most profound journeys are not the ones we take, but the ones we choose to let go of."

๐Ÿ“– Narrative

Opening:
The platform rumbled, a mechanical sigh. An empty seat, a silent promise, fading into the night. Would I ever truly know what I left behind?

Goal:
To find a moment of stillness and accept the absence.

Completion:
The train has departed. Though the seat remains empty, a quiet understanding fills the space. It is a part of you now.

๐ŸŽฎ Game Spec (JSON)

{ "emotional_core": { "player_identity": "The part of yourself that makes difficult decisions.", "core_emotion": "regret", "goal_meaning": "Acceptance of a missed opportunity.", "journey_metaphor": "Navigating the emotional landscape of a crucial decision.", "completion_revelation": "Sometimes, the hardest decisions are the ones that leave us with the deepest regrets, but they shape who we become.", "sprite_selection_reasoning": "The sprites were selected to create a melancholic atmosphere and represent the weight of the missed opportunity. The player character represents the decision-maker. The luggage cart signifies what was left behind. The goal is a moment of peace." }, "gameplay": { "physics_style": "heavy", "movement_speed": "medium", "visual_effects": [ "trails", "screen_shake" ], "level_layout": "journey" }, "narrative": { "opening_text": "The platform rumbled, a mechanical sigh. An empty seat, a silent promise, fading into the night. Would I ever truly know what I left behind?", "goal_description": "To find a moment of stillness and accept the absence.", "completion_text": "The train has departed. Though the seat remains empty, a quiet understanding fills the space. It is a part of you now.", "emotional_quote": "Sometimes, the most profound journeys are not the ones we take, but the ones we choose to let go of.", "tone": "melancholic", "soundMood": "Ambient train station sounds with a lonely piano melody." }, "player_sprite": "panel_0", "player_animation": { "idle": [ "panel_0" ], "run": [ "panel_1", "panel_2" ], "jump": [ "panel_3" ] }, "player_size": { "width": 25, "height": 48 }, "goal_sprite": "panel_11", "goal_meaning_name": "Quiet Acceptance", "platforms": [ "panel_6", "panel_6", "panel_4", "panel_4", "panel_7", "panel_7" ], "platform_meanings": { "panel_6": "The weight of the decision.", "panel_4": "Passing moments of contemplation.", "panel_7": "Uncertain steps into the unknown." }, "moving_platforms": [ "panel_7" ], "fading_platforms": [ "panel_4" ], "collectibles": [ { "sprite": "panel_8", "story": "A faded photograph: laughter echoing in the station. A memory of shared dreams, now bittersweet.", "emotion": "wistful" }, { "sprite": "panel_10", "story": "A ticket stub: a symbol of a journey never taken. A pang of longing for what could have been.", "emotion": "longing" }, { "sprite": "panel_13", "story": "A lost earring: a piece of beauty left behind. A feeling of regret for what was unintentionally sacrificed.", "emotion": "regret" }, { "sprite": "panel_8", "story": "A forgotten note: a promise whispered in the dark. A sense of peace knowing you held onto the most important things.", "emotion": "peace" } ], "hazards": [ { "sprite": "panel_5", "meaning": "The burden of what was left behind." } ], "path_choices": "An easier path prioritizes quick decisions, leading to less intense regret but also less profound growth. A harder path forces confrontation with the decision's impact, potentially leading to greater acceptance but also heightened initial pain.", "decorative_elements": [ { "sprite": "panel_9", "description": "A figure waiting for another train, symbolizing parallel paths in life." }, { "sprite": "panel_12", "description": "Clouds representing uncertainty in the missed opportunity." } ], "canvas": { "width": 1017, "height": 800 }, "backgroundColor": "#283655", "visual_atmosphere": "A muted, somber palette with soft lighting. The scene evokes a sense of quiet reflection and the weight of unspoken words.", "panels": { "panel_0": { "x": 115, "y": 54, "w": 111, "h": 211, "row": 0, "col": 0 }, "panel_1": { "x": 323, "y": 54, "w": 120, "h": 212, "row": 0, "col": 1 }, "panel_2": { "x": 525, "y": 54, "w": 138, "h": 204, "row": 0, "col": 2 }, "panel_3": { "x": 739, "y": 54, "w": 136, "h": 194, "row": 0, "col": 3 }, "panel_5": { "x": 360, "y": 539, "w": 221, "h": 202, "row": 1, "col": 0 }, "panel_7": { "x": 814, "y": 558, "w": 82, "h": 36, "row": 1, "col": 1 }, "panel_6": { "x": 653, "y": 576, "w": 264, "h": 155, "row": 2, "col": 1 }, "panel_4": { "x": 89, "y": 583, "w": 240, "h": 115, "row": 2, "col": 0 }, "panel_11": { "x": 359, "y": 794, "w": 264, "h": 186, "row": 3, "col": 2 }, "panel_12": { "x": 656, "y": 794, "w": 260, "h": 186, "row": 3, "col": 3 }, "panel_10": { "x": 249, "y": 796, "w": 23, "h": 25, "row": 3, "col": 1 }, "panel_9": { "x": 143, "y": 798, "w": 114, "h": 178, "row": 3, "col": 0 }, "panel_8": { "x": 136, "y": 829, "w": 23, "h": 24, "row": 4, "col": 0 }, "panel_13": { "x": 262, "y": 860, "w": 24, "h": 25, "row": 5, "col": 0 } } }